Fix achievement progression by moving Whispering Woods unlock
🎯 Achievement System Improvements: - Pet Collector achievement (5 pets) now unlocks Whispering Woods - Nature Explorer achievement (3 Grass species) no longer unlocks location - Added 2 new Grass-type pets: Vinewrap and Bloomtail - Updated Whispering Woods spawns to include new Grass pets 🐛 Problem Solved: - Broke the catch-22 where players needed achievements to access locations - But needed species from those locations to earn achievements - Now players can progress naturally: 5 pets → Whispering Woods → more Grass species 🆕 New Pets: - Vinewrap (Grass) - Defensive grass pet with vine abilities - Bloomtail (Grass) - Fast grass pet with flower-based attacks 🔧 Updated Spawns: - Whispering Woods: 3 Grass species (Leafy, Vinewrap, Bloomtail) + rare Flamey - Players can now complete Nature Explorer achievement after accessing Whispering Woods 📚 Documentation: - Updated README with new achievement progression - Clarified unlock sequence and achievement relationships This change makes the game progression much more logical and accessible for new players. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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4 changed files with 34 additions and 6 deletions
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@ -4,7 +4,7 @@
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"description": "Catch 3 different Grass-type pets",
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"requirement_type": "catch_type",
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"requirement_data": "3:Grass",
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"unlock_location": "Whispering Woods"
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"unlock_location": null
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},
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{
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"name": "Spark Collector",
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@ -39,7 +39,7 @@
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"description": "Catch your first 5 pets",
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"requirement_type": "catch_total",
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"requirement_data": "5",
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"unlock_location": null
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"unlock_location": "Whispering Woods"
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},
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{
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"name": "Advanced Trainer",
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