Add complete item collection system (v0.2.0)
🎒 Item Collection System: - 16 unique items across 5 categories (healing, battle, rare, location, special) - Rarity tiers: Common, Uncommon, Rare, Epic, Legendary with symbols - 30% chance to find items during exploration - Location-specific items (shells, mushrooms, crystals, runes) - Inventory management with \!inventory and \!use commands - Web interface integration showing player inventories - Consumable items: healing potions, battle boosters, lucky charms 🔧 Technical Updates: - Added items and player_inventory database tables - New Inventory module for item management - Updated game engine with item discovery system - Enhanced web interface with inventory display - Item initialization from config/items.json 🆕 New Commands: - \!inventory / \!inv / \!items - View collected items by category - \!use <item name> - Use consumable items on active pets 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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13 changed files with 952 additions and 22 deletions
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@ -7,6 +7,7 @@ from .battle_system import BattleSystem
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from .pet_management import PetManagement
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from .achievements import Achievements
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from .admin import Admin
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from .inventory import Inventory
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__all__ = [
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'CoreCommands',
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@ -14,5 +15,6 @@ __all__ = [
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'BattleSystem',
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'PetManagement',
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'Achievements',
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'Admin'
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'Admin',
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'Inventory'
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]
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