Implement comprehensive team management and fix critical bugs
Team Management Features: - Added 6 new IRC commands: \!teamlist, \!activeteam, \!teamname, \!teamswap, \!heal, \!verifyteamswap - \!teamlist shows teams with pet names in format "Team name - pet1 - pet2 - pet3" - \!teamname redirects to web interface for secure PIN-based renaming - \!teamswap enables team switching with PIN verification via IRC - \!activeteam displays current team with health status indicators - \!heal command with 1-hour cooldown for pet health restoration Critical Bug Fixes: - Fixed \!teamlist SQL binding error - handled new team data format correctly - Fixed \!wild command duplicates - now shows unique species types only - Removed all debug print statements and implemented proper logging - Fixed data format inconsistencies in team management system Production Improvements: - Added logging infrastructure to BaseModule and core components - Converted 45+ print statements to professional logging calls - Database query optimization with DISTINCT for spawn deduplication - Enhanced error handling and user feedback messages Cross-platform Integration: - Seamless sync between IRC commands and web interface - PIN authentication leverages existing secure infrastructure - Team operations maintain consistency across all interfaces 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
e920503dbd
commit
e17705dc63
10 changed files with 2012 additions and 384 deletions
|
|
@ -134,7 +134,6 @@ class BattleSystem(BaseModule):
|
|||
gym_battle = await self.database.get_active_gym_battle(player["id"])
|
||||
|
||||
if gym_battle:
|
||||
print(f"DEBUG: Gym battle completion - player: {player['id']}, result: {result.get('winner')}")
|
||||
await self.handle_gym_battle_completion(channel, nickname, player, result, gym_battle)
|
||||
else:
|
||||
# Regular wild battle
|
||||
|
|
@ -312,9 +311,9 @@ class BattleSystem(BaseModule):
|
|||
|
||||
except Exception as e:
|
||||
self.send_message(channel, f"❌ {nickname}: Gym battle error occurred - please !forfeit and try again")
|
||||
print(f"Gym battle completion error: {e}")
|
||||
self.logger.error(f"Gym battle completion error: {e}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
self.logger.error(traceback.format_exc())
|
||||
|
||||
async def award_battle_experience(self, channel, nickname, player, defeated_pet, battle_type="wild"):
|
||||
"""Award experience to active pets for battle victory"""
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue