Commit graph

2 commits

Author SHA1 Message Date
megaproxy
915aa00bea Implement comprehensive rate limiting system and item spawn configuration
Major Features Added:
- Complete token bucket rate limiting for IRC commands and web interface
- Per-user rate tracking with category-based limits (Basic, Gameplay, Management, Admin, Web)
- Admin commands for rate limit management (\!rate_stats, \!rate_user, \!rate_unban, \!rate_reset)
- Automatic violation tracking and temporary bans with cleanup
- Global item spawn multiplier system with 75% spawn rate reduction
- Central admin configuration system (config.py)
- One-command bot startup script (start_petbot.sh)

Rate Limiting:
- Token bucket algorithm with burst capacity and refill rates
- Category limits: Basic (20/min), Gameplay (10/min), Management (5/min), Web (60/min)
- Graceful violation handling with user-friendly error messages
- Admin exemption and override capabilities
- Background cleanup of old violations and expired bans

Item Spawn System:
- Added global_spawn_multiplier to config/items.json for easy adjustment
- Reduced all individual spawn rates by 75% (multiplied by 0.25)
- Admins can fine-tune both global multiplier and individual item rates
- Game engine integration applies multiplier to all spawn calculations

Infrastructure:
- Single admin user configuration in config.py
- Enhanced startup script with dependency management and verification
- Updated documentation and help system with rate limiting guide
- Comprehensive test suite for rate limiting functionality

Security:
- Rate limiting protects against command spam and abuse
- IP-based tracking for web interface requests
- Proper error handling and status codes (429 for rate limits)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-15 20:10:43 +00:00
megaproxy
47f160a295 Initial commit: Complete PetBot IRC Game
🎮 Features implemented:
- Pokemon-style pet collection and battles
- Multi-location exploration system
- Dynamic weather with background updates
- Achievement system with location unlocks
- Web dashboard for player stats
- Modular command system
- Async database with SQLite
- PM flood prevention
- Persistent player data

🌤️ Weather System:
- 6 weather types with spawn modifiers
- 30min-3hour dynamic durations
- Background task for automatic updates
- Location-specific weather patterns

🐛 Recent Bug Fixes:
- Database persistence on restart
- Player page SQLite row conversion
- Achievement count calculations
- Travel requirement messages
- Battle move color coding
- Locations page display

🔧 Generated with Claude Code
🤖 Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-13 23:57:39 +01:00