- Update wild battle defeat handling to mark pets as fainted - Update gym battle defeat handling to mark pets as fainted - Add database faint_pet() calls when pets lose battles - Ensure fainted pets are properly tracked with timestamps - Both wild and gym battles now consistently handle pet fainting - Defeated pets are immediately marked as fainted in database - Maintains existing battle flow while adding fainting mechanics 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| __init__.py | ||
| achievements.py | ||
| admin.py | ||
| backup_commands.py | ||
| base_module.py | ||
| battle_system.py | ||
| connection_monitor.py | ||
| core_commands.py | ||
| exploration.py | ||
| gym_battles.py | ||
| inventory.py | ||
| pet_management.py | ||
| team_builder.py | ||