### Major Features Added:
**Team Configuration Management:**
- Add support for 3 different team configurations per player
- Implement save/load/rename functionality for team setups
- Add prominent team configuration UI with dropdown selector
- Create quick action buttons for instant configuration loading
- Add status tracking for current editing state
**Database Enhancements:**
- Add team_configurations table with player_id, slot_number, config_name
- Implement rename_team_configuration() method for configuration management
- Add proper indexing and foreign key constraints
**Web Interface Improvements:**
- Fix team builder template visibility issue (was using wrong template)
- Add comprehensive CSS styling for configuration elements
- Implement responsive design with proper hover effects and transitions
- Add visual feedback with status indicators and progress tracking
**API Endpoints:**
- Add /teambuilder/{nickname}/config/rename/{slot} for renaming configs
- Implement proper validation and error handling for all endpoints
- Add JSON response formatting with success/error states
**JavaScript Functionality:**
- Add switchActiveConfig() for configuration switching
- Implement quickSaveConfig() for instant team saving
- Add renameConfig() with user-friendly prompts
- Create loadConfigToEdit() for seamless configuration editing
**Admin & System Improvements:**
- Enhance weather command system with simplified single-word names
- Fix \!reload command to properly handle all 12 modules
- Improve IRC connection health monitoring with better PONG detection
- Add comprehensive TODO list tracking and progress management
**UI/UX Enhancements:**
- Position team configuration section prominently for maximum visibility
- Add clear instructions: "Save up to 3 different team setups for quick switching"
- Implement intuitive workflow: save → load → edit → rename → resave
- Add visual hierarchy with proper spacing and typography
### Technical Details:
**Problem Solved:**
- Team configuration functionality existed but was hidden in unused template
- Users reported "no indication i can save multiple team configs"
- Configuration management was not visible or accessible
**Solution:**
- Identified dual template system in webserver.py (line 4160 vs 5080)
- Added complete configuration section to actively used template
- Enhanced both CSS styling and JavaScript functionality
- Implemented full backend API support with database persistence
**Files Modified:**
- webserver.py: +600 lines (template fixes, API endpoints, CSS, JavaScript)
- src/database.py: +20 lines (rename_team_configuration method)
- modules/admin.py: +150 lines (weather improvements, enhanced commands)
- TODO.md: Updated progress tracking and completed items
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
320 lines
No EOL
14 KiB
Python
320 lines
No EOL
14 KiB
Python
#!/usr/bin/env python3
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"""Admin commands module for PetBot"""
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import sys
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import os
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# Add parent directory to path for config import
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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from .base_module import BaseModule
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from config import ADMIN_USER # Import admin user from central config
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# =============================================================================
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# ADMIN CONFIGURATION
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# =============================================================================
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# To change the admin user, edit config.py in the project root
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# Current admin user: {ADMIN_USER}
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# =============================================================================
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class Admin(BaseModule):
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"""Handles admin-only commands like reload"""
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def get_commands(self):
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return ["reload", "rate_stats", "rate_user", "rate_unban", "rate_reset", "weather", "setweather"]
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async def handle_command(self, channel, nickname, command, args):
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if command == "reload":
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await self.cmd_reload(channel, nickname)
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elif command == "rate_stats":
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await self.cmd_rate_stats(channel, nickname)
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elif command == "rate_user":
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await self.cmd_rate_user(channel, nickname, args)
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elif command == "rate_unban":
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await self.cmd_rate_unban(channel, nickname, args)
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elif command == "rate_reset":
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await self.cmd_rate_reset(channel, nickname, args)
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elif command == "weather":
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await self.cmd_weather(channel, nickname, args)
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elif command == "setweather":
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await self.cmd_setweather(channel, nickname, args)
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async def cmd_reload(self, channel, nickname):
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"""Reload bot modules (admin only)"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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try:
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# Trigger module reload in main bot
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success = await self.bot.reload_modules()
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if success:
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self.send_message(channel, f"{nickname}: ✅ Modules reloaded successfully!")
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else:
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self.send_message(channel, f"{nickname}: ❌ Module reload failed!")
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Reload error: {str(e)}")
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def is_admin(self, nickname):
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"""Check if user is admin"""
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return nickname.lower() == ADMIN_USER.lower()
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async def cmd_rate_stats(self, channel, nickname):
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"""Show global rate limiting statistics"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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if not self.bot.rate_limiter:
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self.send_message(channel, f"{nickname}: Rate limiter not available.")
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return
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try:
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stats = self.bot.rate_limiter.get_global_stats()
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response = f"{nickname}: 📊 Rate Limiter Stats:\n"
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response += f"• Status: {'Enabled' if stats['enabled'] else 'Disabled'}\n"
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response += f"• Requests this minute: {stats['requests_this_minute']}\n"
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response += f"• Active users: {stats['active_users']}\n"
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response += f"• Total requests: {stats['total_requests']}\n"
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response += f"• Blocked requests: {stats['blocked_requests']}\n"
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response += f"• Banned users: {stats['banned_users']}\n"
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response += f"• Tracked users: {stats['tracked_users']}\n"
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response += f"• Total violations: {stats['total_violations']}"
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self.send_message(channel, response)
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error getting rate stats: {str(e)}")
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async def cmd_rate_user(self, channel, nickname, args):
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"""Show rate limiting stats for a specific user"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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if not args:
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self.send_message(channel, f"{nickname}: Usage: !rate_user <username>")
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return
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if not self.bot.rate_limiter:
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self.send_message(channel, f"{nickname}: Rate limiter not available.")
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return
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try:
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target_user = args[0]
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stats = self.bot.rate_limiter.get_user_stats(target_user)
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response = f"{nickname}: 👤 Rate Stats for {stats['user']}:\n"
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response += f"• Admin exemption: {'Yes' if stats['admin_exemption'] else 'No'}\n"
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response += f"• Currently banned: {'Yes' if stats['is_banned'] else 'No'}\n"
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if stats['ban_expires']:
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response += f"• Ban expires: {stats['ban_expires']}\n"
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response += f"• Total violations: {stats['violations']}\n"
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if stats['buckets']:
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response += f"• Available tokens: {stats['buckets']['tokens']}\n"
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response += f"• Last request: {stats['buckets']['last_request']}"
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else:
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response += "• No recent activity"
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self.send_message(channel, response)
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error getting user stats: {str(e)}")
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async def cmd_rate_unban(self, channel, nickname, args):
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"""Manually unban a user from rate limiting"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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if not args:
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self.send_message(channel, f"{nickname}: Usage: !rate_unban <username>")
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return
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if not self.bot.rate_limiter:
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self.send_message(channel, f"{nickname}: Rate limiter not available.")
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return
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try:
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target_user = args[0]
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success = self.bot.rate_limiter.unban_user(target_user)
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if success:
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self.send_message(channel, f"{nickname}: ✅ User {target_user} has been unbanned.")
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else:
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self.send_message(channel, f"{nickname}: ℹ️ User {target_user} was not banned.")
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error unbanning user: {str(e)}")
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async def cmd_rate_reset(self, channel, nickname, args):
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"""Reset rate limiting violations for a user"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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if not args:
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self.send_message(channel, f"{nickname}: Usage: !rate_reset <username>")
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return
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if not self.bot.rate_limiter:
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self.send_message(channel, f"{nickname}: Rate limiter not available.")
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return
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try:
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target_user = args[0]
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success = self.bot.rate_limiter.reset_user_violations(target_user)
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if success:
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self.send_message(channel, f"{nickname}: ✅ Violations reset for user {target_user}.")
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else:
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self.send_message(channel, f"{nickname}: ℹ️ No violations found for user {target_user}.")
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error resetting violations: {str(e)}")
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async def cmd_weather(self, channel, nickname, args):
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"""Check current weather in locations (admin only)"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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try:
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if args and args[0].lower() != "all":
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# Check weather for specific location
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location_name = " ".join(args)
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weather = await self.database.get_location_weather_by_name(location_name)
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if weather:
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self.send_message(channel,
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f"🌤️ {nickname}: {location_name} - {weather['weather_type']} "
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f"(modifier: {weather['spawn_modifier']}x, "
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f"until: {weather['active_until'][:16]})")
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else:
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self.send_message(channel, f"❌ {nickname}: Location '{location_name}' not found or no weather data.")
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else:
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# Show weather for all locations
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all_weather = await self.database.get_all_location_weather()
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if all_weather:
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weather_info = []
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for w in all_weather:
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weather_info.append(f"{w['location_name']}: {w['weather_type']} ({w['spawn_modifier']}x)")
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self.send_message(channel, f"🌤️ {nickname}: Current weather - " + " | ".join(weather_info))
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else:
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self.send_message(channel, f"❌ {nickname}: No weather data available.")
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error checking weather: {str(e)}")
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async def cmd_setweather(self, channel, nickname, args):
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"""Force change weather in a location or all locations (admin only)"""
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if not self.is_admin(nickname):
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self.send_message(channel, f"{nickname}: Access denied. Admin command.")
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return
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if not args:
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self.send_message(channel,
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f"{nickname}: Usage: !setweather <location|all> <weather_type> [duration_minutes]\n"
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f"Weather types: sunny, rainy, storm, blizzard, earthquake, calm")
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return
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try:
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import json
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import random
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import datetime
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# Load weather patterns
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with open("config/weather_patterns.json", "r") as f:
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weather_data = json.load(f)
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weather_types = list(weather_data["weather_types"].keys())
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# Smart argument parsing - check if any arg is a weather type
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location_arg = None
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weather_type = None
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duration = None
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for i, arg in enumerate(args):
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if arg.lower() in weather_types:
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weather_type = arg.lower()
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# Remove weather type from args for location parsing
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remaining_args = args[:i] + args[i+1:]
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break
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if not weather_type:
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self.send_message(channel, f"{nickname}: Please specify a valid weather type.")
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return
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# Parse location from remaining args
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if remaining_args:
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if remaining_args[0].lower() == "all":
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location_arg = "all"
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# Check if there's a duration after "all"
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if len(remaining_args) > 1:
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try:
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duration = int(remaining_args[1])
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except ValueError:
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pass
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else:
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# Location name (might be multiple words)
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location_words = []
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for arg in remaining_args:
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try:
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# If it's a number, it's probably duration
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duration = int(arg)
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break
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except ValueError:
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# It's part of location name
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location_words.append(arg)
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location_arg = " ".join(location_words) if location_words else "all"
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else:
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location_arg = "all"
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weather_config = weather_data["weather_types"][weather_type]
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# Calculate duration
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if not duration:
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duration_range = weather_config.get("duration_minutes", [90, 180])
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duration = random.randint(duration_range[0], duration_range[1])
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end_time = datetime.datetime.now() + datetime.timedelta(minutes=duration)
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if location_arg.lower() == "all":
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# Set weather for all locations
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success = await self.database.set_weather_all_locations(
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weather_type, end_time.isoformat(),
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weather_config.get("spawn_modifier", 1.0),
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",".join(weather_config.get("affected_types", []))
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)
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if success:
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self.send_message(channel,
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f"🌤️ {nickname}: Set {weather_type} weather for ALL locations! "
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f"Duration: {duration} minutes, Modifier: {weather_config.get('spawn_modifier', 1.0)}x")
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else:
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self.send_message(channel, f"❌ {nickname}: Failed to set weather for all locations.")
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else:
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# Set weather for specific location
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location_name = location_arg if len(args) == 2 else " ".join(args[:-1])
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success = await self.database.set_weather_for_location(
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location_name, weather_type, end_time.isoformat(),
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weather_config.get("spawn_modifier", 1.0),
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",".join(weather_config.get("affected_types", []))
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)
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if success:
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self.send_message(channel,
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f"🌤️ {nickname}: Set {weather_type} weather for {location_name}! "
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f"Duration: {duration} minutes, Modifier: {weather_config.get('spawn_modifier', 1.0)}x")
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else:
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self.send_message(channel, f"❌ {nickname}: Failed to set weather for '{location_name}'. Location may not exist.")
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except FileNotFoundError:
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self.send_message(channel, f"{nickname}: ❌ Weather configuration file not found.")
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except ValueError as e:
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self.send_message(channel, f"{nickname}: ❌ Invalid duration: {str(e)}")
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except Exception as e:
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self.send_message(channel, f"{nickname}: ❌ Error setting weather: {str(e)}") |