feat: implement complete Phase 2 frontend foundation with React 18
Major milestone: Frontend implementation complete for Shattered Void MMO FRONTEND IMPLEMENTATION: - React 18 + TypeScript + Vite development environment - Tailwind CSS with custom dark theme for sci-fi aesthetic - Zustand state management with authentication persistence - Socket.io WebSocket client with auto-reconnection - Protected routing with authentication guards - Responsive design with mobile-first approach AUTHENTICATION SYSTEM: - Login/register forms with comprehensive validation - JWT token management with localStorage persistence - Password strength validation and user feedback - Protected routes and authentication guards CORE GAME INTERFACE: - Colony management dashboard with real-time updates - Resource display with live production tracking - WebSocket integration for real-time game events - Navigation with connection status indicator - Toast notifications for user feedback BACKEND ENHANCEMENTS: - Complete Research System with technology tree (23 technologies) - Fleet Management System with ship designs and movement - Enhanced Authentication with email verification and password reset - Complete game tick integration for all systems - Advanced WebSocket events for real-time updates ARCHITECTURE FEATURES: - Type-safe TypeScript throughout - Component-based architecture with reusable UI elements - API client with request/response interceptors - Error handling and loading states - Performance optimized builds with code splitting Phase 2 Status: Frontend foundation complete (Week 1-2 objectives met) Ready for: Colony management, fleet operations, research interface Next: Enhanced gameplay features and admin interface 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -1,4 +1,4 @@
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exports.up = async function(knex) {
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exports.up = async function (knex) {
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// System configuration with hot-reloading support
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await knex.schema.createTable('system_config', (table) => {
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table.increments('id').primary();
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@ -182,11 +182,11 @@ exports.up = async function(knex) {
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});
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};
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exports.down = async function(knex) {
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exports.down = async function (knex) {
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await knex.schema.dropTableIfExists('plugins');
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await knex.schema.dropTableIfExists('event_instances');
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await knex.schema.dropTableIfExists('event_types');
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await knex.schema.dropTableIfExists('game_tick_log');
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await knex.schema.dropTableIfExists('game_tick_config');
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await knex.schema.dropTableIfExists('system_config');
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};
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};
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