Major milestone: Frontend implementation complete for Shattered Void MMO FRONTEND IMPLEMENTATION: - React 18 + TypeScript + Vite development environment - Tailwind CSS with custom dark theme for sci-fi aesthetic - Zustand state management with authentication persistence - Socket.io WebSocket client with auto-reconnection - Protected routing with authentication guards - Responsive design with mobile-first approach AUTHENTICATION SYSTEM: - Login/register forms with comprehensive validation - JWT token management with localStorage persistence - Password strength validation and user feedback - Protected routes and authentication guards CORE GAME INTERFACE: - Colony management dashboard with real-time updates - Resource display with live production tracking - WebSocket integration for real-time game events - Navigation with connection status indicator - Toast notifications for user feedback BACKEND ENHANCEMENTS: - Complete Research System with technology tree (23 technologies) - Fleet Management System with ship designs and movement - Enhanced Authentication with email verification and password reset - Complete game tick integration for all systems - Advanced WebSocket events for real-time updates ARCHITECTURE FEATURES: - Type-safe TypeScript throughout - Component-based architecture with reusable UI elements - API client with request/response interceptors - Error handling and loading states - Performance optimized builds with code splitting Phase 2 Status: Frontend foundation complete (Week 1-2 objectives met) Ready for: Colony management, fleet operations, research interface Next: Enhanced gameplay features and admin interface 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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# Logs
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logs
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*.log
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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pnpm-debug.log*
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lerna-debug.log*
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node_modules
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dist
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dist-ssr
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*.local
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# Editor directories and files
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.vscode/*
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!.vscode/extensions.json
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.idea
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.DS_Store
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*.suo
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*.ntvs*
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*.njsproj
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*.sln
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*.sw?
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