Initial commit: Godot idle game project setup with basic player movement
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the properties are organized in sections here.
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[application]
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config/name="IdleGame"
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run/main_scene="res://scenes/Main.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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[rendering]
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renderer/rendering_method="forward_plus"
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