idlegame/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the properties are organized in sections here.
[application]
config/name="IdleGame"
run/main_scene="res://scenes/Main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
[rendering]
renderer/rendering_method="forward_plus"