M1: apply junkyard dirt ground material (URP/Lit, 8x tiling)
Arena_Ground_Dirt.mat = Junk Car Parts/dirt.png (seamless cracked-earth), Repeat wrap, 8x tiling (~6m/tile) on the 50x50m Ground plane. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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4 changed files with 150 additions and 1 deletions
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@ -919,7 +919,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: ff3dc16e2b4cd6942a2a6b492933edd1, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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