Import Asset Store scrap/character packs (LFS-backed)
Packs: Floreswa (characters), Junk Car Parts, Junkyard models, LB3D lowpoly. 159 binaries (png/obj/fbx/jpg) stored via Git LFS; Unity YAML (prefab/mat/ scene/asset) kept as normal text. Perftest run artifacts gitignored. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
a5502b1d17
commit
7d469dfbba
745 changed files with 86882 additions and 0 deletions
126
Assets/Junk Car Parts/Prefabs/CarFrame.prefab
Normal file
126
Assets/Junk Car Parts/Prefabs/CarFrame.prefab
Normal file
|
|
@ -0,0 +1,126 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1465378941161770}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1465378941161770
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4442716103605426}
|
||||
- component: {fileID: 65140305883804192}
|
||||
m_Layer: 0
|
||||
m_Name: CarFrame
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &1800483535854486
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4127726370825434}
|
||||
- component: {fileID: 33955909277432506}
|
||||
- component: {fileID: 23259602463037826}
|
||||
m_Layer: 0
|
||||
m_Name: Cube_Cube_auv
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4127726370825434
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1800483535854486}
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.005, y: -0.021, z: 0.001}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4442716103605426}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &4442716103605426
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1465378941161770}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1.1, y: 1.1, z: 1.1}
|
||||
m_Children:
|
||||
- {fileID: 4127726370825434}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &23259602463037826
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1800483535854486}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 272460b2388a0e44a81700231b4c6cb5, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &33955909277432506
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1800483535854486}
|
||||
m_Mesh: {fileID: 4300000, guid: e3f366180d00f244eb2b15d1a50a2b8d, type: 3}
|
||||
--- !u!65 &65140305883804192
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1465378941161770}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 0.14, z: 2.08}
|
||||
m_Center: {x: -0.33, y: 0, z: -0.03}
|
||||
Loading…
Add table
Add a link
Reference in a new issue