Import Asset Store scrap/character packs (LFS-backed)
Packs: Floreswa (characters), Junk Car Parts, Junkyard models, LB3D lowpoly. 159 binaries (png/obj/fbx/jpg) stored via Git LFS; Unity YAML (prefab/mat/ scene/asset) kept as normal text. Perftest run artifacts gitignored. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
b56a34de83
commit
7ebc175151
745 changed files with 86882 additions and 0 deletions
|
|
@ -0,0 +1,35 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Electric01
|
||||
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: aa0443c2e925f05458af67c6b6d9ee42, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats: []
|
||||
m_Colors:
|
||||
- _Color: {r: 0.64, g: 0.64, b: 0.64, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
Loading…
Add table
Add a link
Reference in a new issue