Import Asset Store scrap/character packs (LFS-backed)
Packs: Floreswa (characters), Junk Car Parts, Junkyard models, LB3D lowpoly. 159 binaries (png/obj/fbx/jpg) stored via Git LFS; Unity YAML (prefab/mat/ scene/asset) kept as normal text. Perftest run artifacts gitignored. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
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4
.gitignore
vendored
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.gitignore
vendored
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@ -74,3 +74,7 @@ venv/
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dist/
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dist/
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*.log
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*.log
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.cache/
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.cache/
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# Unity Performance Testing package run artifacts (regenerable, not source)
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/[Aa]ssets/[Rr]esources/PerformanceTestRun*.json
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/[Aa]ssets/[Rr]esources/PerformanceTestRun*.json.meta
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8
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136
Assets/Floreswa/Materials/Black.mat
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Assets/Floreswa/Materials/Black.mat
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15
Assets/Floreswa/Materials/Black.mat.meta
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Assets/Floreswa/Materials/Black.mat.meta
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@ -0,0 +1,15 @@
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productId: 357288
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136
Assets/Floreswa/Materials/Blue.mat
Normal file
136
Assets/Floreswa/Materials/Blue.mat
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@ -0,0 +1,136 @@
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%YAML 1.1
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--- !u!114 &-9009938108136464306
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15
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89
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