M1: add networked rigged player avatar (run-around character)

- Import Hodaart Low Poly Character Collection 3 (humanoid-rigged, LFS)
- PlayerAvatar.cs: owner-authoritative CharacterController movement, animation
  derived from measured speed on every client (no NetworkAnimator needed)
- OwnerAuthNetworkTransform.cs: owner-authoritative NetworkTransform
- PlayerLocomotion.controller: Idle/Walk/Run 1D blend tree on Speed (reuses
  Hodaart clips)
- PlayerCharacter.prefab (Character 01 + CC + NetworkObject + owner NT +
  PlayerAvatar + Animator w/ humanoid avatar); registered as PlayerPrefab
- Verified in play: spawns, visible, Idle pose (rig animates), owner-auth

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
megaproxy 2026-07-12 18:43:39 +01:00
parent 5db61fdb57
commit 94951ec70a
141 changed files with 287727 additions and 1 deletions

View file

@ -0,0 +1,120 @@
fileFormatVersion: 2
guid: 58855c26b1212794bbc5e05866f6e821
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Character 10 Material
second: {fileID: 2100000, guid: cbda244a31cc62a40afe6e94665818d9, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 388758
packageName: Low Poly Character Collection 3
packageVersion: 1.1
assetPath: Assets/Hodaart/HodaartLowPolyCharacterCollection3/Models/Character 10/Character
10 Head Parts.fbx
uploadId: 946460

View file

@ -0,0 +1,528 @@
fileFormatVersion: 2
guid: 6c6be17a4272b4c4f85c6bbfcdea0574
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Character 10 Material
second: {fileID: 2100000, guid: cbda244a31cc62a40afe6e94665818d9, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human:
- boneName: mixamorig:Hips
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftUpLeg
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightUpLeg
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftLeg
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightLeg
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftFoot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightFoot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftShoulder
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightShoulder
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftForeArm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightForeArm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftHand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightHand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftToeBase
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightToeBase
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftHandIndex1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftHandIndex2
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:LeftHandIndex3
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightHandIndex1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightHandIndex2
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:RightHandIndex3
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: mixamorig:Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Character 10 T-Pose(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Armature
parentName: Character 10 T-Pose(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.70710665, y: 0, z: -0, w: 0.7071069}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:Hips
parentName: Armature
position: {x: 0.00003259285, y: 0.0058794487, z: -0.8991686}
rotation: {x: -0.707105, y: -0.00023396735, z: -0.00024942035, w: 0.7071085}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:Spine
parentName: mixamorig:Hips
position: {x: 1.00683906e-11, y: 0.08619711, z: -0.00046852694}
rotation: {x: -0.0027201537, y: -0.00001185563, z: 0.0003417758, w: 0.99999624}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:Spine1
parentName: mixamorig:Spine
position: {x: 1.8895595e-12, y: 0.10056456, z: 3.2949338e-14}
rotation: {x: -0.00000000547152, y: -4.633361e-14, z: 6.818789e-13, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: mixamorig:Spine2
parentName: mixamorig:Spine1
position: {x: 3.791409e-12, y: 0.11493095, z: -4.6562834e-10}
rotation: {x: 0.000000006170012, y: 5.171983e-18, z: -4.87891e-19, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:Neck
parentName: mixamorig:Spine2
position: {x: 5.1733674e-12, y: 0.12929735, z: 3.293893e-14}
rotation: {x: 0.0027177376, y: 4.201516e-14, z: 2.2748852e-13, w: 0.9999963}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:Head
parentName: mixamorig:Neck
position: {x: -2.7039994e-12, y: 0.24666393, z: -0.012471251}
rotation: {x: -4.1756077e-21, y: -1.6163131e-18, z: -2.750971e-19, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:HeadTop_End
parentName: mixamorig:Head
position: {x: 4.1722667e-12, y: 0.4303676, z: -0.021759257}
rotation: {x: 0.000000002161256, y: -1.6870596e-18, z: 1.1251559e-19, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: mixamorig:LeftShoulder
parentName: mixamorig:Spine2
position: {x: -0.082995445, y: 0.119278796, z: -0.00030388546}
rotation: {x: 0.5271952, y: -0.47100073, z: 0.52912146, w: 0.46931228}
scale: {x: 1, y: 1, z: 0.99999994}
- name: mixamorig:LeftArm
parentName: mixamorig:LeftShoulder
position: {x: -1.7462298e-10, y: 0.16822588, z: -0.000000046738933}
rotation: {x: -0.05799121, y: -0.0012142732, z: -0.0017441049, w: 0.99831486}
scale: {x: 1, y: 1.0000002, z: 0.99999994}
- name: mixamorig:LeftForeArm
parentName: mixamorig:LeftArm
position: {x: -5.3341864e-10, y: 0.19543925, z: -0.00000010529038}
rotation: {x: 0.00000007447056, y: -0.000014873571, z: -0.0000002079945, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
- name: mixamorig:LeftHand
parentName: mixamorig:LeftForeArm
position: {x: -8.9437435e-10, y: 0.28930008, z: 0.000000039493898}
rotation: {x: 0.11691788, y: 0.75291073, z: -0.09875056, w: 0.6400812}
scale: {x: 0.99999994, y: 1, z: 1.0000001}
- name: mixamorig:LeftHandIndex1
parentName: mixamorig:LeftHand
position: {x: -0.000000059138983, y: 0.04314453, z: -0.00000002537854}
rotation: {x: 0.017137384, y: 0.9951221, z: -0.07374849, w: -0.063242845}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: mixamorig:LeftHandIndex2
parentName: mixamorig:LeftHandIndex1
position: {x: 0.000000046100467, y: 0.05702989, z: 0.000000016298145}
rotation: {x: 0.29279223, y: -0.006485364, z: -0.10919017, w: 0.949899}
scale: {x: 1, y: 0.99999994, z: 0.9999999}
- name: mixamorig:LeftHandIndex3
parentName: mixamorig:LeftHandIndex2
position: {x: -0.01580671, y: 0.06467603, z: -0.051205102}
rotation: {x: -0.10063354, y: 0.0056588235, z: 0.038205273, w: 0.99417365}
scale: {x: 0.99999976, y: 0.9999998, z: 0.99999994}
- name: mixamorig:LeftHandIndex4
parentName: mixamorig:LeftHandIndex3
position: {x: -0.0062718517, y: 0.04732306, z: -0.023601703}
rotation: {x: 0.000000037252896, y: 0.0000000149011585, z: 0.000000016763806,
w: 1}
scale: {x: 1, y: 1.0000001, z: 1.0000002}
- name: mixamorig:RightShoulder
parentName: mixamorig:Spine2
position: {x: 0.082995445, y: 0.11927609, z: 0.00019495867}
rotation: {x: 0.5287833, y: 0.46959478, z: -0.5275468, w: 0.47070515}
scale: {x: 1, y: 1, z: 1.0000001}
- name: mixamorig:RightArm
parentName: mixamorig:RightShoulder
position: {x: 9.313226e-10, y: 0.16822588, z: -0.00000006976006}
rotation: {x: -0.058010828, y: 0.0020734482, z: -0.0012971591, w: 0.99831295}
scale: {x: 0.99999994, y: 1, z: 1}
- name: mixamorig:RightForeArm
parentName: mixamorig:RightArm
position: {x: -2.4252245e-10, y: 0.19549811, z: -0.00000020082598}
rotation: {x: 0.0000003411081, y: 0.000019682015, z: 0.0000002658537, w: 1}
scale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
- name: mixamorig:RightHand
parentName: mixamorig:RightForeArm
position: {x: 5.1625193e-10, y: 0.28931478, z: 0.00000014060697}
rotation: {x: 0.11059286, y: -0.73314834, z: 0.09987327, w: 0.66354215}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: mixamorig:RightHandIndex1
parentName: mixamorig:RightHand
position: {x: 0.000000027241185, y: 0.042961773, z: 0.000000020489097}
rotation: {x: -0.012432961, y: 0.995262, z: -0.07883005, w: 0.055540554}
scale: {x: 1, y: 1, z: 0.9999998}
- name: mixamorig:RightHandIndex2
parentName: mixamorig:RightHandIndex1
position: {x: 0.0000000086729415, y: 0.054341204, z: 2.3283064e-10}
rotation: {x: 0.31195036, y: -0.00000006499593, z: 0.09378844, w: 0.94545794}
scale: {x: 1, y: 1, z: 1.0000001}
- name: mixamorig:RightHandIndex3
parentName: mixamorig:RightHandIndex2
position: {x: 0.01376893, y: 0.061259564, z: -0.045920074}
rotation: {x: 0.0490978, y: -0.051704787, z: -0.054290943, w: 0.99597615}
scale: {x: 0.9999999, y: 0.99999994, z: 1}
- name: mixamorig:RightHandIndex4
parentName: mixamorig:RightHandIndex3
position: {x: 0.0014857962, y: 0.038716365, z: -0.03552691}
rotation: {x: 0.000000050291423, y: -0.000000088941306, z: 0.000000021420423,
w: 1}
scale: {x: 0.99999994, y: 0.9999998, z: 1.0000001}
- name: mixamorig:LeftUpLeg
parentName: mixamorig:Hips
position: {x: -0.09900849, y: -0.04777525, z: -0.007761929}
rotation: {x: -0.0000015049862, y: -0.0008954306, z: 0.9999976, w: 0.002011373}
scale: {x: 0.99999994, y: 1, z: 1}
- name: mixamorig:LeftLeg
parentName: mixamorig:LeftUpLeg
position: {x: 0.0000000023773232, y: 0.37709498, z: 2.107754e-10}
rotation: {x: -0.028806768, y: -0.00013531976, z: 0.00473855, w: 0.99957377}
scale: {x: 0.9999998, y: 0.99999994, z: 0.9999999}
- name: mixamorig:LeftFoot
parentName: mixamorig:LeftLeg
position: {x: 0.000000013033699, y: 0.37201452, z: -0.000000001722583}
rotation: {x: 0.42896652, y: 0.0152255995, z: -0.012963928, w: 0.903099}
scale: {x: 1, y: 1, z: 0.9999999}
- name: mixamorig:LeftToeBase
parentName: mixamorig:LeftFoot
position: {x: -0.000000009065843, y: 0.15124072, z: 0.000000009778887}
rotation: {x: 0.3577795, y: 0.018069927, z: -0.0069247023, w: 0.93360555}
scale: {x: 0.9999998, y: 0.99999994, z: 1}
- name: mixamorig:LeftToe_End
parentName: mixamorig:LeftToeBase
position: {x: 0.0000000055142664, y: 0.054457754, z: 1.1641532e-10}
rotation: {x: 0.000000008265488, y: 0.00000019989966, z: -0.00000019654179,
w: 1}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: mixamorig:RightUpLeg
parentName: mixamorig:Hips
position: {x: 0.09900849, y: -0.04777524, z: -0.0064302306}
rotation: {x: -0.000022568938, y: 0.0020311582, z: 0.99999434, w: -0.0026929697}
scale: {x: 0.99999994, y: 1, z: 0.99999994}
- name: mixamorig:RightLeg
parentName: mixamorig:RightUpLeg
position: {x: 0.000000007255898, y: 0.37709668, z: 8.5037755e-11}
rotation: {x: -0.036581747, y: 0.00016156139, z: -0.0047341525, w: 0.99931943}
scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
- name: mixamorig:RightFoot
parentName: mixamorig:RightLeg
position: {x: -0.0000000072274133, y: 0.3721043, z: 0.00000000207001}
rotation: {x: 0.42110315, y: -0.016693257, z: 0.012955276, w: 0.9067666}
scale: {x: 1, y: 0.99999994, z: 1.0000001}
- name: mixamorig:RightToeBase
parentName: mixamorig:RightFoot
position: {x: 0.0000000112863745, y: 0.14696652, z: 0.000000010302756}
rotation: {x: 0.37020078, y: -0.017239626, z: 0.006871588, w: 0.9287664}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: mixamorig:RightToe_End
parentName: mixamorig:RightToeBase
position: {x: 0.000000004507683, y: 0.05269655, z: -1.2732926e-10}
rotation: {x: 0.000000045460187, y: -0.0000000041618478, z: 0.0000000029540392,
w: 1}
scale: {x: 0.99999994, y: 0.9999999, z: 1}
- name: Character 10
parentName: Character 10 T-Pose(Clone)
position: {x: -0.0000000037107384, y: -7.397961e-16, z: -0.000000009798896}
rotation: {x: 0.70710665, y: 0.0000000018367213, z: 1.5434626e-10, w: 0.7071069}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 388758
packageName: Low Poly Character Collection 3
packageVersion: 1.1
assetPath: Assets/Hodaart/HodaartLowPolyCharacterCollection3/Models/Character 10/Character
10 T-Pose.fbx
uploadId: 946460