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251ac8acec
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M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab
Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject +
NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative
motion via input->ServerRpc->host AddForce->NetworkTransform replication.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-10 23:28:59 +01:00 |
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