Commit graph

3 commits

Author SHA1 Message Date
1be4730756 M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab
Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject +
NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative
motion via input->ServerRpc->host AddForce->NetworkTransform replication.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:28:59 +01:00
805ff1c980 M1: add networked scene M1_Arena (NetworkManager + UnityTransport + Bootstrap)
Empty host-authoritative arena: NetworkManager GameObject carries
NetworkManager, UnityTransport (wired as NetworkConfig.NetworkTransport),
and the NetworkBootstrap Relay host/join harness. Ground plane, camera,
directional light. Set as the build startup scene for two-client testing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:27:23 +01:00
6b5b5a103c Rename JANKENSTEIN->JANKENBOTS; unify repo into Unity project folder + add Unity project (URP/Input System template) 2026-07-10 22:44:44 +01:00