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a5502b1d17
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Set up Git LFS for binary art/audio/model assets
- git lfs install run repo-wide; LFS objects push to Forgejo (git.rdx4.com)
- .gitattributes routes images/audio/video/models/fonts/native-libs + binary
.asset exceptions (LightingData, cubemap) through LFS filter
- Unity YAML text assets (.unity/.prefab/.mat/.asset/.anim/.controller) stay
normal mergeable text, NOT LFS
- Verified: .png->lfs, .prefab->text, clean filter produces LFS pointer
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-12 18:00:50 +01:00 |
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