Commit graph

2 commits

Author SHA1 Message Date
b56a34de83 Set up Git LFS for binary art/audio/model assets
- git lfs install run repo-wide; LFS objects push to Forgejo (git.rdx4.com)
- .gitattributes routes images/audio/video/models/fonts/native-libs + binary
  .asset exceptions (LightingData, cubemap) through LFS filter
- Unity YAML text assets (.unity/.prefab/.mat/.asset/.anim/.controller) stay
  normal mergeable text, NOT LFS
- Verified: .png->lfs, .prefab->text, clean filter produces LFS pointer

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 18:00:50 +01:00
647097cb95 Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes 2026-07-10 22:13:26 +01:00