88 lines
1.4 KiB
Text
88 lines
1.4 KiB
Text
# ---- Secrets — never commit ----
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.env
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.env.*
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!.env.example
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*.pem
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*.key
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*.p12
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*.pfx
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secrets/
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credentials/
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.aws/
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.ssh/
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# ---- Unity ----
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# Generated / cache folders (must not be committed)
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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[Uu]ser[Ss]ettings/
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[Mm]emoryCaptures/
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[Rr]ecordings/
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.consulo/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Unity3D-generated IDE/solution files
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*.csproj
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*.unityproj
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*.sln
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*.slnx
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.vsconfig
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D build/crash files
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sysinfo.txt
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*.apk
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*.aab
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*.unitypackage
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*.app
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crashlytics-build.properties
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# Visual Studio / Rider
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.vs/
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.idea/
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ExportedObj/
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.gradle/
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# ---- Editor / OS noise ----
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.DS_Store
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Thumbs.db
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.vscode/
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*.swp
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*.swo
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# ---- Claude local settings (per-machine) ----
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.claude/settings.local.json
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# ---- Misc dependencies / build artifacts (non-Unity tooling) ----
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node_modules/
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__pycache__/
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*.py[cod]
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.venv/
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venv/
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dist/
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*.log
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.cache/
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# Unity Performance Testing package run artifacts (regenerable, not source)
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/[Aa]ssets/[Rr]esources/PerformanceTestRun*.json
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/[Aa]ssets/[Rr]esources/PerformanceTestRun*.json.meta
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# Throwaway Editor screenshots (MCP captures)
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/[Aa]ssets/[Ss]creenshots/
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/[Aa]ssets/[Ss]creenshots.meta
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# Local-only docs/notes and machine-specific MCP config (kept on disk, not tracked)
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*.md
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.mcp.json
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