- Install Cinemachine 3.1.7
- Stand (raised platform behind north wall) with StandPoint_0/_1
- PlayerAvatar: seat-ownership drives the mode — hold a seat => teleport to your
stand, freeze, refuse input (control transfers/locks to your tread); release =>
teleport back, resume on-foot. Resolves the WASD overlap off one flag.
- CameraDirector on Main Camera: 4 Cinemachine vcams (AvatarFollow / RobotFollow
/ StandView / CinematicOrbit), Brain blends; V cycles; default auto-follows the
seat flag (on-foot=Avatar, driving=Robot). Retires the old FollowCamera.
- Verified in play: claim->teleport+freeze+RobotFollow, release->return+AvatarFollow
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>