Empty host-authoritative arena: NetworkManager GameObject carries NetworkManager, UnityTransport (wired as NetworkConfig.NetworkTransport), and the NetworkBootstrap Relay host/join harness. Ground plane, camera, directional light. Set as the build startup scene for two-client testing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
12 lines
368 B
Text
12 lines
368 B
Text
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