Netcode for GameObjects 2.13.0 + Unity Multiplayer Services 2.2.4 (unified Relay/Lobby SDK; supersedes deprecated standalone relay/lobby). Four M1 scripts, verified against live editor reflection and compiling clean: - Net/NetworkBootstrap.cs Relay host/join-by-code harness (IMGUI) - Net/PlayerDriver.cs replicated host-auth capsule (input->ServerRpc->host) - Bot/TreadPart.cs v0.1 tread feel: snap-to-cruise/lock-pivot/lean - Bot/SeatManager.cs left/right tread seat claim + leaver-safety Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| DefaultNetworkPrefabs.asset | ||
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| InputSystem_Actions.inputactions | ||
| InputSystem_Actions.inputactions.meta | ||
| Readme.asset | ||
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| Scenes.meta | ||
| Scripts.meta | ||
| Settings.meta | ||
| TutorialInfo.meta | ||
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