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megaproxy 93b8fae66b bot: fix slow/unsteerable driving + controls tooltip
Diagnosis (agent + live values): tuning & tread geometry were fine, debugAutoDrive
off — the real drag was the box chassis sliding on default ~0.6 friction, which ate
forward speed AND resisted yaw (dead steering).
- Bot_LowFriction physics material (0.3, Minimum combine) on the chassis → slides +
  yaws freely.
- TreadPart yaw-assist (220 N·m, sign reinforces natural differential) so a throttle
  difference gives a clear turn; cancels to zero on equal throttle (straight kept).
- SeatManager: context-aware controls tooltip under the seat box (on-foot vs driving),
  with a 'turn: differ vs teammate' hint.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 21:20:05 +01:00
Assets bot: fix slow/unsteerable driving + controls tooltip 2026-07-12 21:20:05 +01:00
Packages M1: player stand + control handoff + Cinemachine camera system 2026-07-12 20:44:18 +01:00
ProjectSettings chore: UnityConnectSettings churn from build/play sessions 2026-07-12 19:06:11 +01:00
.gitattributes Set up Git LFS for binary art/audio/model assets 2026-07-12 18:00:50 +01:00
.gitignore gitignore: ignore local docs (*.md) and .mcp.json 2026-07-12 20:22:31 +01:00
.mcp.json.example Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes 2026-07-10 22:13:26 +01:00