jankenbots/Assets/Scripts/Net
megaproxy 26abf15902 M1: fix PlayerDriver input for New-only Input System (Keyboard.current)
Project ships Active Input Handling = Input System (New) only, so the
drafted legacy Input.GetAxisRaw would throw InvalidOperationException at
runtime. Read WASD/arrows off Keyboard.current instead — no restart, no
action asset needed. (TreadPart needs the same swap when the bot lands.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:30:31 +01:00
..
NetworkBootstrap.cs M1: add NGO + Multiplayer Services packages and prototype scripts (compiling) 2026-07-10 23:24:47 +01:00
NetworkBootstrap.cs.meta M1: add NGO + Multiplayer Services packages and prototype scripts (compiling) 2026-07-10 23:24:47 +01:00
PlayerDriver.cs M1: fix PlayerDriver input for New-only Input System (Keyboard.current) 2026-07-10 23:30:31 +01:00
PlayerDriver.cs.meta M1: add NGO + Multiplayer Services packages and prototype scripts (compiling) 2026-07-10 23:24:47 +01:00