- ShoveBall: in-scene NetworkObject sphere (1.5m, 10kg, drag 0.5) at (0,0.75,6), host-authoritative via NetworkRigidbody/NetworkTransform, ShoveBall.physicsMaterial (friction 0.4/0.5, bounce 0.3). No script. - FollowCamera on Main Camera, target=Bot, offset (0,8,-12). - Solo host smoke test passed: ball spawns + rests on ground + shoves; camera frames the bot. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| FollowCamera.cs | ||
| FollowCamera.cs.meta | ||