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megaproxy b56a34de83 Set up Git LFS for binary art/audio/model assets
- git lfs install run repo-wide; LFS objects push to Forgejo (git.rdx4.com)
- .gitattributes routes images/audio/video/models/fonts/native-libs + binary
  .asset exceptions (LightingData, cubemap) through LFS filter
- Unity YAML text assets (.unity/.prefab/.mat/.asset/.anim/.controller) stay
  normal mergeable text, NOT LFS
- Verified: .png->lfs, .prefab->text, clean filter produces LFS pointer

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 18:00:50 +01:00
Assets Unity settings churn from Win/OSX build target population 2026-07-12 17:45:52 +01:00
docs Record working Unity MCP config (server 8067, bridge 8068) + 8080/reserved-port gotcha 2026-07-10 22:57:16 +01:00
Packages Add ParrelSync 1.5.2 for local two-client testing 2026-07-10 23:54:41 +01:00
ProjectSettings Unity settings churn from Win/OSX build target population 2026-07-12 17:45:52 +01:00
.gitattributes Set up Git LFS for binary art/audio/model assets 2026-07-12 18:00:50 +01:00
.gitignore Rename JANKENSTEIN->JANKENBOTS; unify repo into Unity project folder + add Unity project (URP/Input System template) 2026-07-10 22:44:44 +01:00
.mcp.json Point unity MCP at bridge port 8068 (server on 127.0.0.1:8067, portproxy 8068->8067) 2026-07-10 22:55:56 +01:00
.mcp.json.example Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes 2026-07-10 22:13:26 +01:00
CLAUDE.md Rename JANKENSTEIN->JANKENBOTS; unify repo into Unity project folder + add Unity project (URP/Input System template) 2026-07-10 22:44:44 +01:00
DESIGN.md Initial scaffold: promote JANKENSTEIN idea to project (Unity, NGO+Relay prototype plan) 2026-07-10 21:52:04 +01:00
memory.md memory: macOS playtest build shipped to release; Linux still owed 2026-07-12 17:45:24 +01:00