- Import Hodaart Low Poly Character Collection 3 (humanoid-rigged, LFS) - PlayerAvatar.cs: owner-authoritative CharacterController movement, animation derived from measured speed on every client (no NetworkAnimator needed) - OwnerAuthNetworkTransform.cs: owner-authoritative NetworkTransform - PlayerLocomotion.controller: Idle/Walk/Run 1D blend tree on Speed (reuses Hodaart clips) - PlayerCharacter.prefab (Character 01 + CC + NetworkObject + owner NT + PlayerAvatar + Animator w/ humanoid avatar); registered as PlayerPrefab - Verified in play: spawns, visible, Idle pose (rig animates), owner-auth Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| Animation | ||
| Floreswa | ||
| Hodaart | ||
| Junk Car Parts | ||
| Junkyard models | ||
| LB3D | ||
| Materials | ||
| Physics | ||
| Plugins | ||
| Prefabs | ||
| Scenes | ||
| Scripts | ||
| Settings | ||
| TutorialInfo | ||
| Animation.meta | ||
| DefaultNetworkPrefabs.asset | ||
| DefaultNetworkPrefabs.asset.meta | ||
| Floreswa.meta | ||
| Hodaart.meta | ||
| InputSystem_Actions.inputactions | ||
| InputSystem_Actions.inputactions.meta | ||
| Junk Car Parts.meta | ||
| Junkyard models.meta | ||
| LB3D.meta | ||
| Materials.meta | ||
| Physics.meta | ||
| Plugins.meta | ||
| Prefabs.meta | ||
| Readme.asset | ||
| Readme.asset.meta | ||
| Scenes.meta | ||
| Scripts.meta | ||
| Settings.meta | ||
| TutorialInfo.meta | ||
fileFormatVersion: 2
guid: 8105016687592461f977c054a80ce2f2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant: