# Conversation Summary - Duck Hunt Enhancements ## Session Overview Date: July 17, 2025 Task: Enhanced the duck hunt plugin with hunt/feed mechanics and improved bot structure ## Key Accomplishments ### 1. Duck Hunt Plugin Enhancements - **Added Hunt/Feed System**: 80% hunt ducks (require `!shoot`/`!bang`), 20% feed ducks (require `!feed`) - **New Commands**: Added `!feed` command alongside existing `!shoot`/`!bang` - **Enhanced Spawn Messages**: Different messages for hunt vs feed ducks - **Wrong Action Penalties**: Shooting feed ducks or feeding hunt ducks causes them to flee - **Persistent Scores**: Implemented file-based score storage (`duck_hunt_scores.json`) - **Channel Control**: Added `!stopducks`/`!startducks` commands (bakedbeans only) ### 2. Bot Structure Improvements - **Identified Main Bot**: Determined `debug_bot.js` was the working production bot - **File Reorganization**: Renamed `debug_bot.js` → `botmain.js` for clarity - **Cleanup**: Removed Windows Zone.Identifier files and outdated versions - **Documentation**: Created comprehensive README.md ## Technical Implementation Details ### Duck Hunt Mechanics ```javascript // Duck type assignment (80/20 split) const isHuntDuck = Math.random() < 0.8; // Stored in activeDucks with type flag this.gameState.activeDucks.set(channel, { duck: duck, spawnTime: spawnTime, isHuntDuck: isHuntDuck, timer: setTimeout(...) }); ``` ### Spawn Messages - **Hunt Ducks**: "Quick, !shoot it!", "Someone !shoot it before it escapes!" - **Feed Ducks**: "!feed it some bread!", "It looks hungry, !feed it!" ### Wrong Action Handling - Shooting feed ducks: "You scared away the gentle duck!" - Feeding hunt ducks: "The wild duck ignores your food and flies away!" ### Persistent Storage - Follows same pattern as other plugins (coinflip, slots, etc.) - Saves/loads from `plugins/duck_hunt_scores.json` - Auto-saves after each successful hunt/feed ## File Structure After Changes ``` cancerbot/ ├── botmain.js # Main bot (was debug_bot.js) ├── complete_irc_bot.js # Alternative bot ├── bot_template.js # Template (was botmain.js) ├── plugin_template.js # Plugin template ├── plugins/ │ ├── duck_hunt_plugin.js # Enhanced with hunt/feed │ ├── duck_hunt_scores.json # New persistent scores │ └── [17 other plugins...] └── README.md # Comprehensive documentation ``` ## Bot Configuration - **Server**: irc.libera.chat:6667 - **Nickname**: cancerbot - **Channel**: #bakedbeans - **Main File**: `botmain.js` - **Features**: Verbose logging, plugin hot-reload, admin commands ## Commands Added/Modified ### New Commands - `!feed` - Feed hungry ducks for points - `!stopducks` - Stop duck spawning (bakedbeans only) - `!startducks` - Resume duck spawning (bakedbeans only) ### Enhanced Commands - `!shoot`/`!bang` - Now handle wrong action penalties - `!topducks` - Now shows persistent scores - `!duckscore` - Now shows persistent scores ## Key Code Changes ### 1. Duck Type Assignment (spawnDuck function) - Added `isHuntDuck` boolean flag - Conditional spawn messages based on type - Stored duck type in gameState ### 2. Shoot Function Enhancement - Added wrong action detection for feed ducks - Penalty messages and duck removal - Maintained existing success logic ### 3. New Feed Function - Mirror of shoot function for feed ducks - Wrong action detection for hunt ducks - Same scoring system as hunting ### 4. Persistent Storage - Added `fs` requirement - `loadScores()` and `saveScores()` methods - Auto-save after each successful action ## Testing Status - ✅ Plugin loads successfully (17 plugins total) - ✅ All commands registered properly - ✅ Bot connects to IRC and joins #bakedbeans - ✅ Persistent scores working (creates JSON file) - ✅ Verbose logging functional ## Next Steps for Future Development 1. Test hunt/feed mechanics in live environment 2. Consider adding statistics tracking (hunts vs feeds) 3. Potential seasonal duck types or events 4. Balance tweaking if needed (80/20 ratio) ## Important Notes - **Main Bot File**: Always use `botmain.js` to run the bot - **Admin Access**: `!reloadplugins` works for user 'megasconed' - **Channel Restriction**: `!stopducks`/`!startducks` only work in #bakedbeans - **Scoring**: Hunt and feed actions award identical points (keeps it simple) --- *Conversation saved before holiday break. Bot ready for production use.*