diff --git a/autoload/audit.gd.uid b/autoload/audit.gd.uid new file mode 100644 index 0000000..13a1f4c --- /dev/null +++ b/autoload/audit.gd.uid @@ -0,0 +1 @@ +uid://bg8aa16rbybpi diff --git a/autoload/event_bus.gd.uid b/autoload/event_bus.gd.uid new file mode 100644 index 0000000..b54b043 --- /dev/null +++ b/autoload/event_bus.gd.uid @@ -0,0 +1 @@ +uid://ctrvqkhdok1j diff --git a/autoload/game_state.gd.uid b/autoload/game_state.gd.uid new file mode 100644 index 0000000..7250319 --- /dev/null +++ b/autoload/game_state.gd.uid @@ -0,0 +1 @@ +uid://jrb8yryhh6h3 diff --git a/autoload/save_system.gd.uid b/autoload/save_system.gd.uid new file mode 100644 index 0000000..3c520fe --- /dev/null +++ b/autoload/save_system.gd.uid @@ -0,0 +1 @@ +uid://d0su3fpk4rehc diff --git a/autoload/sim.gd.uid b/autoload/sim.gd.uid new file mode 100644 index 0000000..fbbaec5 --- /dev/null +++ b/autoload/sim.gd.uid @@ -0,0 +1 @@ +uid://dywtof0v8oxws diff --git a/autoload/strings.gd.uid b/autoload/strings.gd.uid new file mode 100644 index 0000000..6bbb8ba --- /dev/null +++ b/autoload/strings.gd.uid @@ -0,0 +1 @@ +uid://dorsdd1xyfulm diff --git a/autoload/world.gd.uid b/autoload/world.gd.uid new file mode 100644 index 0000000..279e7fb --- /dev/null +++ b/autoload/world.gd.uid @@ -0,0 +1 @@ +uid://cwkyfhw1p5b5r diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..772b6cc --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://lu6tyakt2hgt" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot index 8cf6cd8..c12bdab 100644 --- a/project.godot +++ b/project.godot @@ -25,13 +25,15 @@ GameState="*res://autoload/game_state.gd" World="*res://autoload/world.gd" Sim="*res://autoload/sim.gd" SaveSystem="*res://autoload/save_system.gd" +MCPScreenshot="*res://addons/godot_mcp/mcp_screenshot_service.gd" +MCPInputService="*res://addons/godot_mcp/mcp_input_service.gd" +MCPGameInspector="*res://addons/godot_mcp/mcp_game_inspector_service.gd" [display] window/size/viewport_width=1280 window/size/viewport_height=720 window/stretch/mode="canvas_items" -window/stretch/aspect="keep" window/handheld/orientation="sensor_landscape" [editor_plugins] diff --git a/scenes/main/main.gd b/scenes/main/main.gd index b421539..9cba44f 100644 --- a/scenes/main/main.gd +++ b/scenes/main/main.gd @@ -1,4 +1,4 @@ -extends Node +extends Node2D ## Phase 0 smoke-test scene root. ## ## Verifies the autoload graph is alive and the i18n table resolves a key. diff --git a/scenes/main/main.gd.uid b/scenes/main/main.gd.uid new file mode 100644 index 0000000..6292d4b --- /dev/null +++ b/scenes/main/main.gd.uid @@ -0,0 +1 @@ +uid://7c64bx5iupge diff --git a/scenes/main/main.tscn b/scenes/main/main.tscn index b6f27a2..c28b028 100644 --- a/scenes/main/main.tscn +++ b/scenes/main/main.tscn @@ -2,7 +2,7 @@ [ext_resource type="Script" path="res://scenes/main/main.gd" id="1_main"] -[node name="Main" type="Node"] +[node name="Main" type="Node2D"] script = ExtResource("1_main") [node name="Camera2D" type="Camera2D" parent="."]