camera_rig defers to active paint tool + gitignore build artifacts

K: camera_rig._unhandled_input checks World.designation_ctl.active_tool()
before starting drag-pan or applying ScreenDrag. Fixes drag-paint being
silently downgraded to single-cell when a designate/build/stockpile
tool is active. Reverse-tree input dispatch gave CameraRig first crack
at drag events (CameraRig is later in world.tscn than DesignationCtl).

S: .gitignore now covers *.pck, Rimlike.sh, export_presets.cfg, and
.claude/scheduled_tasks.lock.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
megaproxy 2026-05-16 18:27:26 +01:00
parent cc6d60d044
commit cf43ef9a98
2 changed files with 20 additions and 3 deletions

4
.gitignore vendored
View file

@ -55,6 +55,9 @@ exports/
*.x86_64
*.app
*.zip
*.pck
Rimlike.sh
export_presets.cfg
# Proprietary addons — installed locally from the paid zip, not redistributed
# (Godot MCP Pro lives at D:\godot\mcp\; re-copy on fresh clone — see CLAUDE.md)
@ -62,3 +65,4 @@ addons/godot_mcp/
# Local-only Claude Code subagent definitions (personal AI tooling)
.claude/agents/
.claude/scheduled_tasks.lock