camera_rig defers to active paint tool + gitignore build artifacts
K: camera_rig._unhandled_input checks World.designation_ctl.active_tool() before starting drag-pan or applying ScreenDrag. Fixes drag-paint being silently downgraded to single-cell when a designate/build/stockpile tool is active. Reverse-tree input dispatch gave CameraRig first crack at drag events (CameraRig is later in world.tscn than DesignationCtl). S: .gitignore now covers *.pck, Rimlike.sh, export_presets.cfg, and .claude/scheduled_tasks.lock. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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.gitignore
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@ -55,6 +55,9 @@ exports/
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*.x86_64
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*.app
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*.zip
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*.pck
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Rimlike.sh
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export_presets.cfg
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# Proprietary addons — installed locally from the paid zip, not redistributed
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# (Godot MCP Pro lives at D:\godot\mcp\; re-copy on fresh clone — see CLAUDE.md)
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@ -62,3 +65,4 @@ addons/godot_mcp/
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# Local-only Claude Code subagent definitions (personal AI tooling)
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.claude/agents/
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.claude/scheduled_tasks.lock
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