fix six critical bugs from audit sprint

save/load round-trip: workbench bills, crop static-method, bed owner,
wolf target now all survive reload via Bill.from_dict reconstruction,
_spawn_crop using setup(), and a new _post_load_resolve_references pass.

PlantProvider: sow path added; consumes 1 grain on a TILLED crop tile.

CraftingProvider: ingredient2 supported via new KIND_DEPOSIT_AT_WB toil
and Workbench.deposited_inputs buffer. Cremation pyre now actually
consumes wood.

HaulingProvider: per-item haul_retry_count + haul_rejected after 3
orphan passes; new EventBus.stockpile_layout_changed resets rejects on
any player stockpile edit.

Storyteller: 14 stubbed event effects implemented. New buff registry
(add_buff/get_buff_multiplier/has_buff, day-prune, save/load) drives
seasonal/resource events. New request_pawn_spawn signal + WANDERER
table for arrivals. New SICK status + 3 mood thoughts.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
megaproxy 2026-05-16 18:06:55 +01:00
parent 00cf8f445d
commit d9638a4ea4
19 changed files with 711 additions and 101 deletions

View file

@ -243,10 +243,12 @@ func unregister_item(it) -> void:
func register_stockpile(s) -> void:
if not stockpiles.has(s):
stockpiles.append(s)
EventBus.stockpile_layout_changed.emit()
func unregister_stockpile(s) -> void:
stockpiles.erase(s)
EventBus.stockpile_layout_changed.emit()
func mark_item_needs_haul(it) -> void: