rimlike/scenes/entities
megaproxy f30c7a858b reskin wolf as hyena — visual + lean-in flavor
Replaces the procedural brown-rectangle "wolf" with the CraftPix Free
Desert Enemy Sprite Sheets hyena. 48×48, side-view, 2-direction via
horizontal flip. AnimatedSprite2D mounted in Wolf.setup() and
Wolf.from_dict() (same pattern as pawn reskin Slice 1). Anims: idle
(4f @ 5fps) + walk (6f @ 10fps). Attack/hurt/death anims skipped for
MVP scope.

Player-facing copy renamed wolf→hyena in strings.gd (6 entries) and
event_catalog.gd (3 EventDef title/body fields). Internal identifiers
(class Wolf, World.wolves, EventBus.wolf_spawned, save class_id
&"wolf", event IDs like &"lone_wolf") stay the same for save compat
— see header comment in wolf.gd.

MCP runtime verified: hyena AnimatedSprite2D mounted on spawn, idle
anim plays, storyteller modal renders "Lone Hyena — A starving hyena
circles your livestock."

Sprites: CraftPix Free Desert Enemy Sprite Sheets.
License: CraftPix Free (commercial OK, attribution appreciated).
https://free-game-assets.itch.io/free-enemy-sprite-sheets-pixel-art

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 21:03:46 +01:00
..
.gitkeep
bed.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
bed.gd.uid
bed.tscn
big_rock.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
big_rock.gd.uid Bed: replace procedural draw with 1×2 vertical bundle sprite 2026-05-12 14:49:05 +01:00
big_rock.tscn Add BigRock: 2×2 mineable boulder with full mining/path/save support 2026-05-12 14:34:24 +01:00
big_rock_node.gd Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
big_rock_node.gd.uid Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
big_rock_node.tscn Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
corpse.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
corpse.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
corpse.tscn Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
cremation_pyre.gd sprint cleanup: corpse_cremated signal, recipe_count, save_system 2026-05-16 18:23:22 +01:00
cremation_pyre.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
crop.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
crop.gd.uid
crop.tscn
door.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
door.gd.uid
door.tscn
floor.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
floor.gd.uid
floor.tscn
grave_marker.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
grave_marker.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
grave_slot.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
grave_slot.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
hyena_sprite_frames.gd reskin wolf as hyena — visual + lean-in flavor 2026-05-16 21:03:46 +01:00
item.gd add iron/gold smelting + disambiguate workbench-vs-recipe 2026-05-16 18:45:11 +01:00
item.gd.uid
item.tscn
quarry_workbench.gd Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
quarry_workbench.gd.uid Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
quarry_workbench.tscn Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
rock.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
rock.gd.uid
rock.tscn
torch.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
torch.gd.uid
torch.tscn
tree.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
tree.gd.uid
tree.tscn
wall.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
wall.gd.uid
wall.tscn
wolf.gd reskin wolf as hyena — visual + lean-in flavor 2026-05-16 21:03:46 +01:00
wolf.gd.uid
wolf.tscn
workbench.gd sprint cleanup: corpse_cremated signal, recipe_count, save_system 2026-05-16 18:23:22 +01:00
workbench.gd.uid
workbench.tscn