rimlike/scenes/ai
megaproxy 2afca16299 wire buff consumers, sick penalty, multi-count cremation
A: Storyteller.multiply_drops() stochastic-rounding helper drives
crop_growth, harvest_yield, chop, mine consumption sites. sleep_decay
multiplied in Pawn sleep tick.

B: Pawn._sick_speed_penalty() (0% healthy → 75% severity 3, clamped to
25% min speed). JobRunner._work_speed_mult coin-flips per-tick progress
on INTERACT/BUILD/CRAFT toils. Sleep/eat/treat unaffected.

C: CraftingProvider builds N deposit trips for ingredient2_count > 1.
JobRunner._tick_craft validates+consumes the full count from buffer.
Cremation now actually requires and consumes 5 wood.

crop._stage_accum round-trips through save/load to preserve buff-
accumulated fractional growth.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 18:17:29 +01:00
..
bill.gd
bill.gd.uid
chop_provider.gd Chop/mine designation gate + reachability gates on Doctor & Eat 2026-05-15 14:53:50 +01:00
chop_provider.gd.uid
cleaning_provider.gd Job: target_node claim so pawns don't cluster on the same target 2026-05-12 13:45:44 +01:00
cleaning_provider.gd.uid Phase 13: Rooms + Auto-roof + Beauty + Dirtiness + Cleaning 2026-05-11 17:19:23 +01:00
construction_provider.gd ConstructionProvider: skip unreachable build sites 2026-05-15 15:09:19 +01:00
construction_provider.gd.uid
crafting_provider.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
crafting_provider.gd.uid
decision.gd Decision: remove rest from NEEDS_CATEGORIES so work fires before fallback 2026-05-12 13:37:21 +01:00
decision.gd.uid
doctor_provider.gd Chop/mine designation gate + reachability gates on Doctor & Eat 2026-05-15 14:53:50 +01:00
doctor_provider.gd.uid
eat_provider.gd Chop/mine designation gate + reachability gates on Doctor & Eat 2026-05-15 14:53:50 +01:00
eat_provider.gd.uid
hauling_provider.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
hauling_provider.gd.uid
job.gd Job: target_node claim so pawns don't cluster on the same target 2026-05-12 13:45:44 +01:00
job.gd.uid
job_runner.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
job_runner.gd.uid
mine_provider.gd Chop/mine designation gate + reachability gates on Doctor & Eat 2026-05-15 14:53:50 +01:00
mine_provider.gd.uid
plant_provider.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
plant_provider.gd.uid
quality.gd
quality.gd.uid
recipe.gd Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
recipe.gd.uid
recipe_catalog.gd Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
recipe_catalog.gd.uid
rest_provider.gd
rest_provider.gd.uid
sleep_provider.gd
sleep_provider.gd.uid
status.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
status.gd.uid
status_catalog.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
status_catalog.gd.uid
thought.gd
thought.gd.uid
thought_catalog.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
thought_catalog.gd.uid
toil.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
toil.gd.uid
wolf_spawner.gd Phase 17/18 closure: stockpile filter UI + day summary + atmospheric audio 2026-05-16 17:20:40 +01:00
wolf_spawner.gd.uid
work_provider.gd
work_provider.gd.uid