rimlike/scenes/world
megaproxy 87a7beb22b split CookingProvider out of CraftingProvider — fixes starvation
Player report: pawns starve even with harvested crops because cooking
never happens. Root cause: CraftingProvider handled both crafting-skill
and cooking-skill bills with priority 4, below Plant=5 and Chop=5 in
Decision's tiebreaker. Pawns endlessly harvested + chopped instead of
cooking the food already on the floor; raw +25 vegetable couldn't
outpace HUNGER_DECAY × 3 pawns.

CraftingProvider now filters bills to required_skill == &"crafting"
only. New CookingProvider (category=&"cooking", priority=6) handles
required_skill == &"cooking" bills (bread, meal_from_vegetables) with
identical find/score logic including the ingredient2 buffer flow.

pawn.work_priorities default now includes &"cooking": 3 (matches the
9-category design spec). decision.gd category-list comment updated.
WorkPriorityMatrix gains a "Cook" column.

MCP runtime verified: pawns now decide `cooking(pri=3) → Craft Veggie
meal at Hearth` immediately after vegetables exist; 2 bread items
appeared by tick 261 of a fresh boot.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 21:18:26 +01:00
..
.gitkeep
beauty_system.gd
beauty_system.gd.uid
camera_rig.gd camera_rig defers to active paint tool + gitignore build artifacts 2026-05-16 18:27:26 +01:00
camera_rig.gd.uid
camera_rig.tscn
crate.gd Clear designation tile-highlight when jobs complete 2026-05-15 19:31:55 +01:00
crate.gd.uid
crate.tscn
designation.gd Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
designation.gd.uid
designation.tscn
dirtiness_system.gd sprint A cleanup: accessibility, signals, race, debris 2026-05-16 18:38:14 +01:00
dirtiness_system.gd.uid
graveyard_zone.gd
graveyard_zone.gd.uid
indoor_tint_overlay.gd
indoor_tint_overlay.gd.uid
pathfinder.gd
pathfinder.gd.uid
rain_overlay.gd
rain_overlay.gd.uid
rain_overlay.tscn
room.gd
room.gd.uid
room_detector.gd
room_detector.gd.uid
selection.gd Phase 17/18 closure: stockpile filter UI + day summary + atmospheric audio 2026-05-16 17:20:40 +01:00
selection.gd.uid
stockpile_zone.gd
stockpile_zone.gd.uid
stockpile_zone.tscn
storage_destination.gd
storage_destination.gd.uid
world.gd split CookingProvider out of CraftingProvider — fixes starvation 2026-05-16 21:18:26 +01:00
world.gd.uid
world.tscn sprint A cleanup: accessibility, signals, race, debris 2026-05-16 18:38:14 +01:00