..
.gitkeep
Phase 0 scaffold + asset audit findings
2026-05-10 20:09:11 +01:00
bed.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
bed.gd.uid
Phase 8 — Beds, sleep need, thoughts, mood, Sulking soft-break
2026-05-11 13:21:15 +01:00
bed.tscn
Phase 8 — Beds, sleep need, thoughts, mood, Sulking soft-break
2026-05-11 13:21:15 +01:00
big_rock.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
big_rock.gd.uid
Bed: replace procedural draw with 1×2 vertical bundle sprite
2026-05-12 14:49:05 +01:00
big_rock.tscn
Add BigRock: 2×2 mineable boulder with full mining/path/save support
2026-05-12 14:34:24 +01:00
corpse.gd
Phase 16: Save/load full coverage + autosave + UI
2026-05-11 19:24:59 +01:00
corpse.gd.uid
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
corpse.tscn
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
cremation_pyre.gd
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
cremation_pyre.gd.uid
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
crop.gd
Crop sprites — atlas art + four growable kinds
2026-05-15 19:39:57 +01:00
crop.gd.uid
Phase 7 — Crops, hunger, eating, cooking chain (grain → flour → bread)
2026-05-11 11:38:47 +01:00
crop.tscn
Phase 7 — Crops, hunger, eating, cooking chain (grain → flour → bread)
2026-05-11 11:38:47 +01:00
door.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
door.gd.uid
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
door.tscn
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
floor.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
floor.gd.uid
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
floor.tscn
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
grave_marker.gd
Phase 16: Save/load full coverage + autosave + UI
2026-05-11 19:24:59 +01:00
grave_marker.gd.uid
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
grave_slot.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
grave_slot.gd.uid
Phase 14: Death + Corpses + Burial + Cremation
2026-05-11 18:48:15 +01:00
item.gd
Carry indicator: draw the actual item shape, scaled down
2026-05-16 15:46:13 +01:00
item.gd.uid
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
item.tscn
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
rock.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
rock.gd.uid
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
rock.tscn
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
torch.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
torch.gd.uid
Phase 11 — Day/night cycle + Lighting (taken before Phase 9 per recommendation)
2026-05-11 15:54:15 +01:00
torch.tscn
Phase 11 — Day/night cycle + Lighting (taken before Phase 9 per recommendation)
2026-05-11 15:54:15 +01:00
tree.gd
Procedural workbench redraws + 3-season tree variety
2026-05-15 20:22:55 +01:00
tree.gd.uid
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
tree.tscn
Phase 4 — Trees, Rocks, Items, Stockpiles, Hauling
2026-05-10 21:32:39 +01:00
wall.gd
Clear designation tile-highlight when jobs complete
2026-05-15 19:31:55 +01:00
wall.gd.uid
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
wall.tscn
Phase 5 — Designation, BuildJob, Wall/Floor/Door, Crate; 3/4 perspective pivot
2026-05-10 22:11:40 +01:00
wolf.gd
Phase 16: Save/load full coverage + autosave + UI
2026-05-11 19:24:59 +01:00
wolf.gd.uid
Phase 9+10: Status/Doctor/Medical bed + Wolves/WolfSpawner
2026-05-11 16:11:36 +01:00
wolf.tscn
Phase 9+10: Status/Doctor/Medical bed + Wolves/WolfSpawner
2026-05-11 16:11:36 +01:00
workbench.gd
Workbench bill editor — tap a workbench, see/edit bills
2026-05-16 00:29:46 +01:00
workbench.gd.uid
Phase 6 — Recipe / Bill / Workbench / CraftingProvider / Quality / Skills
2026-05-10 23:52:41 +01:00
workbench.tscn
Phase 6 — Recipe / Bill / Workbench / CraftingProvider / Quality / Skills
2026-05-10 23:52:41 +01:00