Debug: include gutter orientation + position in drag trace
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1 changed files with 12 additions and 5 deletions
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@ -105,13 +105,15 @@ export default function Gutter({
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// Promote gesture: armed iff cursor is inside the sibling box AND
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// past PROMOTE_TRIGGER_FRAC along the exit direction.
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// TEMP DEBUG: trace which gutter is being dragged + the eval result.
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// Remove once the issue is diagnosed.
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if (info.promote) {
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const armed = isArmed(info.promote, xFrac, yFrac);
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// TEMP DEBUG: trace cursor + promote-eval each move so we can
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// see why the gesture isn't arming on the user's setup.
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// Remove this once the issue's diagnosed.
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console.log("[gutter-drag]", {
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splitId: info.splitId,
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orient: info.orientation,
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gutterAt: info.orientation === "h"
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? `x=${info.box.left.toFixed(2)}`
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: `y=${info.box.top.toFixed(2)}`,
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cursor: { x: xFrac.toFixed(3), y: yFrac.toFixed(3) },
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siblingBox: info.promote.siblingBox,
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exitDirection: info.promote.exitDirection,
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@ -119,7 +121,12 @@ export default function Gutter({
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});
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setArmed(armed);
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} else {
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console.log("[gutter-drag] no promote context on", info.splitId);
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console.log("[gutter-drag] NO promote (root split)", {
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orient: info.orientation,
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gutterAt: info.orientation === "h"
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? `x=${info.box.left.toFixed(2)}`
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: `y=${info.box.top.toFixed(2)}`,
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});
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}
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},
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[containerRef, info, flushPending, setArmed],
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