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v0.4.1 ... main

Author SHA1 Message Date
738fa2e901 memory: log new claude-pane cursor-gap bug report + diagnosis plan 2026-06-11 22:50:04 +01:00
a72b2c3ff4 memory: note v0.4.1 release has wrong installer asset (0.4.0 .exe) + release.sh hardening TODO
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 00:07:26 +01:00
8c6aded5d8 memory: customizable terminal colors session log (v0.4.1)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 23:53:44 +01:00

View file

@ -108,6 +108,39 @@ Four-agent research pass (terminal-landscape, AI-orchestration, xterm/Tauri ecos
## Session log ## Session log
### 2026-06-11 — NEW user-reported cursor bug (diagnosis pending user A/B test)
**Symptom:** typing in a pane, the cursor "gets stuck" / shows a gap between typed text and the cursor block; after a few seconds of not typing the gap "vanishes" (display snaps correct). User Q&A: only noticed **inside claude** (not confirmed at plain bash); **a few seconds** to self-correct; unknown whether visual-only or a real eaten character. Distinct from the 2026-05-28 stuck/ghost cursor (that was the DOM renderer leaving a stale block; fixed via canvas addon).
**Leading hypothesis: Claude Code TUI input-render buffering, not tiletopia.** Claude's Ink TUI does render+stdin on one event loop; under load it buffers keystroke echo and flushes in a batch — cursor lags/gaps then catches up. Documented upstream: claude-code #58498 (input invisible/cursor frozen, dumps at once), #63504 (Windows host CPU pressure starves input loop), #29366, #2847. Running many parallel claudes (tiletopia's whole purpose) = exactly the CPU-contention trigger.
**Decisive test (user to run):** same distro, run `claude` in Windows Terminal, type fast mid-session — if it reproduces there, it's claude upstream, not tiletopia. Also check whether it correlates with number of busy panes.
**If tiletopia-implicated:** note `@xterm/addon-canvas` is now **deprecated upstream** (no fixes, removed in xterm v6; webgl is the recommended path — would need context-pool management given the ~16 WebGL context cap with many panes; xterm 5.5's DOM renderer is faster than when we abandoned it but would regress the 05-28 ghost-cursor fix). Renderer swap is the lever ONLY if the A/B test pins it on tiletopia.
### 2026-06-01 — Customizable terminal colors (global theme + per-pane override), v0.4.1
**Feature:** user-editable terminal colors. Scope = **global default + per-pane override** (both, per the user's choice). Editable colors = **background / foreground / cursor / selection** only (NOT the full 16-color ANSI ramp — explicitly out of scope). UI = **modal + presets**.
**New `src/lib/theme.ts`** is the model: `PaneColors` type (4 optional hex fields); `DEFAULT_PANE_COLORS` (the historical palette: bg `#0c0c0c`, fg `#c5c8c6`, cursor `#ffffff`, selection `#3a3a3a`); `COLOR_PRESETS` (Tiletopia Dark, Solarized Dark, Gruvbox Dark, Dracula, Nord, Light); `resolvePaneColors(global, override)` (override > global > default, field-by-field, always returns all 4); `toXtermTheme()` → xterm `ITheme` (maps `selection``selectionBackground` per xterm 5.5 rename, pins `cursorAccent`=background, and keeps the fixed softened `white #c5c8c6`/`brightWhite #e0e0e0` slice in `BASE_XTERM_THEME`); `loadGlobalColors`/`saveGlobalColors` (localStorage, hex-validated).
**Persistence split — NO Rust changes needed.** Global default → **localStorage** (`tiletopia.globalColors.v1`), shared per-origin across windows, live cross-window sync via the `storage` event. Per-pane → new optional **`LeafNode.colorOverride`** riding in the workspace tree; the Rust backend stores the tree as opaque `serde_json::Value` (`window_state.rs`), so any new optional leaf field round-trips for free — confirmed before coding (same reason `fontSizeOffset`/`broadcast`/`mcpAllow` persist). `colorOverride` preserved across `setLeafShell` + `reshapeToPreset`; new metadata-only `setLeafColors` mutator (clears override when passed undefined/all-undefined).
**Live apply:** `XtermPane` gained a `colors?: Required<PaneColors>` prop; mount theme = `toXtermTheme(initialColorsRef ?? DEFAULT_PANE_COLORS)`; a new effect (keyed on the 4 fields, not object identity) sets `term.options.theme` + `term.refresh()` on change — mirrors the existing fontSize effect. No fit/resize (color doesn't change cell geometry). **This subsumed a pre-existing uncommitted softened-foreground tweak** (the old literal `theme:{background,foreground}` block) into theme.ts.
**Wiring:** orchestration gained `globalColors`, `setLeafColors`, `openColorPanel(leafId?)`. New `ColorPanel.tsx`/`.css` modal (mirrors McpPanel style): **Global default / This pane** tab toggle, 4 color-picker+hex rows (per-row "↺ revert to global" in pane mode), live preview swatch, preset buttons, reset action. Titlebar **🎨** button → global mode; per-pane toolbar **🎨** chip (lights up when overridden) → that pane.
**Tests:** added `setLeafColors` describe + extended `setLeafShell` preservation test in `tree.test.ts`; new `theme.test.ts` (resolve precedence, toXtermTheme mapping, preset shape). `vitest` **cannot run in WSL**`node_modules` holds the Windows rollup native binary, not `@rollup/rollup-linux-x64-gnu`; do NOT install it from WSL (corrupts the Windows build tree). `tsc -b` passes (covers src + tests via tsconfig.app's `include:["src"]`). Run `pnpm test` on the Windows host.
**Commits:** `7e624a3` (feature), `ca97fb3` (bump 0.4.0→**0.4.1** in package.json + tauri.conf.json + Cargo.toml + Cargo.lock), `8c6aded` (this memory entry). Pushed to origin/main. Then released `v0.4.1` via `scripts/release.sh v0.4.1`.
**⚠️ UNRESOLVED — wrong installer attached to the v0.4.1 release.** The git tag `v0.4.1` and the Forgejo release entry (title v0.4.1) are correct, but the attached `.exe` is **`tiletopia_0.4.0_x64-setup.exe`**, not 0.4.1. Cause: `release.sh` picks the newest `*-setup.exe` by **mtime** (`ls -1t | head -n1`); a stale 0.4.0 build (23:44) was newest when release.sh ran (23:51); the correct 0.4.1 build landed at 23:56, after publish. `tiletopia.mcpb` asset is fine. **Fix (needs running — was auto-denied as an outward-facing release-asset edit; user to authorize/run):**
```
tea releases assets create --login rdx4 v0.4.1 src-tauri/target/release/bundle/nsis/tiletopia_0.4.1_x64-setup.exe
tea releases assets delete --login rdx4 --confirm v0.4.1 tiletopia_0.4.0_x64-setup.exe
```
**TODO — harden `scripts/release.sh`** so this can't recur: select `tiletopia_${pkg_version}_x64-setup.exe` explicitly (fail if missing) instead of newest-by-mtime; optionally bail if no installer is newer than the bump commit.
### 2026-05-30 — FIX: closing any window killed all windows (Tokio-runtime panic) ### 2026-05-30 — FIX: closing any window killed all windows (Tokio-runtime panic)
**Symptom:** after dragging a pane out (or spawning) a daughter window, closing *either* the main or a daughter window closed them all, dumping `exit code 101`. **Symptom:** after dragging a pane out (or spawning) a daughter window, closing *either* the main or a daughter window closed them all, dumping `exit code 101`.