Fixed BackupCommands module not being loaded into the bot system:
- Added BackupCommands to modules/__init__.py imports and __all__ list
- Added BackupCommands to module loading in run_bot_with_reconnect.py
- Fixed constructor signature to match BaseModule requirements
All 5 backup commands now properly registered and available to admin users:
- \!backup - Create manual database backups
- \!restore - Restore from backup files
- \!backups - List available backups
- \!backup_stats - Show backup system statistics
- \!backup_cleanup - Clean up old backups based on retention policy
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add heal command to rate limiting system for proper cooldown enforcement
- Update module initialization to support new healing system components
- Ensure rate limiting properly handles new heal command with user restrictions
- Maintain system security and prevent healing system abuse
- Clean up deprecated connection and backup commands from rate limiter
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🏛️ Gym Battle System - Phase 1:
- Complete database schema with 4 new tables (gyms, gym_teams, player_gym_battles)
- 6 unique gyms across all locations with themed leaders and badges
- Location-based challenges (must travel to gym location)
- Difficulty scaling system (gets harder with each victory)
- Badge tracking and progress system
🎯 Features Added:
- \!gym - List gyms in current location with progress
- \!gym list - Show all gyms across all locations
- \!gym challenge "<name>" - Challenge a gym (location validation)
- \!gym info "<name>" - Get detailed gym information
- \!gym status - Quick status overview
🏆 Gym Roster:
- Starter Town: Forest Guardian (Grass) - Trainer Verde
- Whispering Woods: Nature's Haven (Grass) - Elder Sage
- Electric Canyon: Storm Master (Electric) - Captain Volt
- Crystal Caves: Stone Crusher (Rock) - Miner Magnus
- Frozen Tundra: Ice Breaker (Ice/Water) - Arctic Queen
- Dragon's Peak: Dragon Slayer (Fire) - Champion Drake
⚔️ Battle Mechanics:
- Teams scale with victory count (20% stat increase per win)
- First victory awards badge + bonus rewards
- Repeat challenges give scaling rewards
- Simulated battles (full battle system integration pending)
🔧 Technical Implementation:
- Config-driven gym system (config/gyms.json)
- Scalable database design for easy expansion
- Location validation prevents remote challenges
- Automatic gym data loading on startup
Next phase: Integrate with full battle system and add web interface badges.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>