- Added back link to Game Hub for consistent navigation
- Updated header styling to match other pages (smaller, consistent padding)
- Restructured sections to use section-content wrapper like other pages
- Removed custom background gradients for consistency
- Updated title to match "PetBot - Command Help" pattern
- Maintained all existing content and functionality
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Added complete gym battle system documentation
- Added visual gym leader cards for all 6 gyms
- Updated inventory system with item rarity information
- Applied proper dark theme styling to match other web pages
- Added "NEW\!" badges for recent features
- Updated to version 0.2.0
- Organized content into logical sections for better readability
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🏛️ Gym Battle System - Phase 1:
- Complete database schema with 4 new tables (gyms, gym_teams, player_gym_battles)
- 6 unique gyms across all locations with themed leaders and badges
- Location-based challenges (must travel to gym location)
- Difficulty scaling system (gets harder with each victory)
- Badge tracking and progress system
🎯 Features Added:
- \!gym - List gyms in current location with progress
- \!gym list - Show all gyms across all locations
- \!gym challenge "<name>" - Challenge a gym (location validation)
- \!gym info "<name>" - Get detailed gym information
- \!gym status - Quick status overview
🏆 Gym Roster:
- Starter Town: Forest Guardian (Grass) - Trainer Verde
- Whispering Woods: Nature's Haven (Grass) - Elder Sage
- Electric Canyon: Storm Master (Electric) - Captain Volt
- Crystal Caves: Stone Crusher (Rock) - Miner Magnus
- Frozen Tundra: Ice Breaker (Ice/Water) - Arctic Queen
- Dragon's Peak: Dragon Slayer (Fire) - Champion Drake
⚔️ Battle Mechanics:
- Teams scale with victory count (20% stat increase per win)
- First victory awards badge + bonus rewards
- Repeat challenges give scaling rewards
- Simulated battles (full battle system integration pending)
🔧 Technical Implementation:
- Config-driven gym system (config/gyms.json)
- Scalable database design for easy expansion
- Location validation prevents remote challenges
- Automatic gym data loading on startup
Next phase: Integrate with full battle system and add web interface badges.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🔄 Repository Migration:
- Migrated from GitHub to self-hosted Forgejo server
- Updated git remote to ssh://git@192.168.1.249:2230/megaproxy/Petbot.git
- Updated README.md with correct clone URL
- Removed GitHub-specific setup files (GITHUB_AUTH_SETUP.md, setup-github.sh)
- Cleaned up temporary debugging files from database fix
🏠 New Repository Location:
- Server: 192.168.1.249:2230 (Forgejo)
- Repository: megaproxy/Petbot
- All commit history and tags preserved
✅ Migration Complete:
- All commits successfully pushed to Forgejo
- Version tags (v0.1, v0.2.0) migrated
- Future commits will automatically push to Forgejo server
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🛡️ Prevention Fix:
- Reverted pet_species loading back to INSERT OR IGNORE
- Reverted locations loading back to INSERT OR IGNORE
- Reverted location_spawns loading back to INSERT OR IGNORE
- Kept achievements as INSERT OR REPLACE (they need updates)
🔧 Why This Fix:
- INSERT OR REPLACE deletes existing records and creates new ones with new IDs
- This orphans any player data that references the old IDs
- INSERT OR IGNORE preserves existing records and their IDs
- New pets/locations can still be added, but existing ones won't be deleted
✅ Result:
- Current players: Already fixed with manual database repair
- Future players: Will use existing stable IDs
- Data updates: Achievements can still be updated, reference data is stable
- No more orphaned foreign key references possible
This ensures the database ID orphaning issue can never happen again.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🐛 Problem Fixed:
- Achievement changes weren't being applied because INSERT OR IGNORE doesn't update
- New pets and location spawns weren't being loaded for the same reason
- Database was stuck with old configuration data
🔧 Changes:
- Changed INSERT OR IGNORE to INSERT OR REPLACE for achievements
- Changed INSERT OR IGNORE to INSERT OR REPLACE for pet species
- Changed INSERT OR IGNORE to INSERT OR REPLACE for locations and spawns
- This ensures config file changes are properly loaded into database
⚠️ Restart Required:
- Bot needs to be restarted to reload the updated configurations
- After restart, Whispering Woods should be unlocked by Pet Collector achievement
- New Grass pets (Vinewrap, Bloomtail) will be available in Whispering Woods
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🎯 Achievement System Improvements:
- Pet Collector achievement (5 pets) now unlocks Whispering Woods
- Nature Explorer achievement (3 Grass species) no longer unlocks location
- Added 2 new Grass-type pets: Vinewrap and Bloomtail
- Updated Whispering Woods spawns to include new Grass pets
🐛 Problem Solved:
- Broke the catch-22 where players needed achievements to access locations
- But needed species from those locations to earn achievements
- Now players can progress naturally: 5 pets → Whispering Woods → more Grass species
🆕 New Pets:
- Vinewrap (Grass) - Defensive grass pet with vine abilities
- Bloomtail (Grass) - Fast grass pet with flower-based attacks
🔧 Updated Spawns:
- Whispering Woods: 3 Grass species (Leafy, Vinewrap, Bloomtail) + rare Flamey
- Players can now complete Nature Explorer achievement after accessing Whispering Woods
📚 Documentation:
- Updated README with new achievement progression
- Clarified unlock sequence and achievement relationships
This change makes the game progression much more logical and accessible for new players.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🐛 Fixed Issues:
- "dragon's peak" now properly matches "Dragon's Peak" location
- "dragons peak" (without apostrophe) now works
- Added case-insensitive location name matching
- Added common variations mapping for all locations
🔧 Changes:
- modules/exploration.py: Enhanced \!travel command with location mappings
- Added support for variations like "dragons peak", "dragon peak", "dragons-peak"
- Maintains backward compatibility with existing location names
Now players can use various formats to travel to locations without worrying about exact capitalization or apostrophes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🌐 Updated URLs:
- \!help command now points to http://petz.rdx4.com/help
- \!pets command now points to http://petz.rdx4.com/player/{nickname}
- README.md updated to reference petz.rdx4.com
- Web server startup messages show both local and public URLs
🔧 Changes:
- modules/core_commands.py: Updated help URL
- modules/pet_management.py: Updated player profile URL
- webserver.py: Added public URL display in startup messages
- README.md: Updated web interface section
Users will now receive public URLs that work externally instead of localhost URLs.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
✨ Added automatic version management:
- CHANGELOG.md with complete v0.1.0 history
- Version control helper script for automated commits
- GitHub setup script for easy repository connection
- Semantic versioning support (Major.Minor.Patch)
🔄 Future workflow automation:
- Automatic changelog updates
- Descriptive commit messages
- Version tagging for releases
- Automatic GitHub pushes
🔧 Generated with Claude Code
🤖 Co-Authored-By: Claude <noreply@anthropic.com>