Commit graph

4 commits

Author SHA1 Message Date
MegaProxy
e681c446b6 feat: implement comprehensive startup system and fix authentication
Major improvements:
- Created startup orchestration system with health monitoring and graceful shutdown
- Fixed user registration and login with simplified authentication flow
- Rebuilt authentication forms from scratch with direct API integration
- Implemented comprehensive debugging and error handling
- Added Redis fallback functionality for disabled environments
- Fixed CORS configuration for cross-origin frontend requests
- Simplified password validation to 6+ characters (removed complexity requirements)
- Added toast notifications at app level for better UX feedback
- Created comprehensive startup/shutdown scripts with OODA methodology
- Fixed database validation and connection issues
- Implemented TokenService memory fallback when Redis is disabled

Technical details:
- New SimpleLoginForm.tsx and SimpleRegisterForm.tsx components
- Enhanced CORS middleware with additional allowed origins
- Simplified auth validators and removed strict password requirements
- Added extensive logging and diagnostic capabilities
- Fixed authentication middleware token validation
- Implemented graceful Redis error handling throughout the stack
- Created modular startup system with configurable health checks

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-03 12:53:25 +00:00
MegaProxy
d41d1e8125 feat: implement complete Phase 2 frontend foundation with React 18
Major milestone: Frontend implementation complete for Shattered Void MMO

FRONTEND IMPLEMENTATION:
- React 18 + TypeScript + Vite development environment
- Tailwind CSS with custom dark theme for sci-fi aesthetic
- Zustand state management with authentication persistence
- Socket.io WebSocket client with auto-reconnection
- Protected routing with authentication guards
- Responsive design with mobile-first approach

AUTHENTICATION SYSTEM:
- Login/register forms with comprehensive validation
- JWT token management with localStorage persistence
- Password strength validation and user feedback
- Protected routes and authentication guards

CORE GAME INTERFACE:
- Colony management dashboard with real-time updates
- Resource display with live production tracking
- WebSocket integration for real-time game events
- Navigation with connection status indicator
- Toast notifications for user feedback

BACKEND ENHANCEMENTS:
- Complete Research System with technology tree (23 technologies)
- Fleet Management System with ship designs and movement
- Enhanced Authentication with email verification and password reset
- Complete game tick integration for all systems
- Advanced WebSocket events for real-time updates

ARCHITECTURE FEATURES:
- Type-safe TypeScript throughout
- Component-based architecture with reusable UI elements
- API client with request/response interceptors
- Error handling and loading states
- Performance optimized builds with code splitting

Phase 2 Status: Frontend foundation complete (Week 1-2 objectives met)
Ready for: Colony management, fleet operations, research interface
Next: Enhanced gameplay features and admin interface

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-02 18:36:06 +00:00
MegaProxy
8d9ef427be feat: implement comprehensive combat system with plugin architecture
- Complete combat system with instant, turn-based, and tactical combat
- Plugin-based architecture with CombatPluginManager for extensibility
- Real-time combat events via WebSocket
- Fleet vs fleet and fleet vs colony combat support
- Comprehensive combat statistics and history tracking
- Admin panel for combat management and configuration
- Database migrations for combat tables and fleet system
- Complete test suite for combat functionality
- Combat middleware for validation and logging
- Service locator pattern for dependency management

Combat system features:
• Multiple combat resolution types with plugin support
• Real-time combat events and spectator support
• Detailed combat logs and casualty calculations
• Experience gain and veterancy system for ships
• Fleet positioning and tactical formations
• Combat configurations and modifiers
• Queue system for battle processing
• Comprehensive admin controls and monitoring

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-02 14:02:04 +00:00
MegaProxy
1a60cf55a3 Initial commit: Shattered Void MMO foundation
- Complete PostgreSQL database schema with 21+ tables
- Express.js server with dual authentication (player/admin)
- WebSocket support for real-time features
- Comprehensive middleware (auth, validation, logging, security)
- Game systems: colonies, resources, fleets, research, factions
- Plugin-based combat architecture
- Admin panel foundation
- Production-ready logging and error handling
- Docker support and CI/CD ready
- Complete project structure following CLAUDE.md patterns

🤖 Generated with Claude Code (https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-02 02:13:05 +00:00