M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab

Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject +
NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative
motion via input->ServerRpc->host AddForce->NetworkTransform replication.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
megaproxy 2026-07-10 23:28:59 +01:00
parent 4536cc3726
commit 251ac8acec
5 changed files with 257 additions and 2 deletions

8
Assets/Prefabs.meta Normal file
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