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megaproxy 251ac8acec M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab
Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject +
NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative
motion via input->ServerRpc->host AddForce->NetworkTransform replication.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:28:59 +01:00
Assets M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab 2026-07-10 23:28:59 +01:00
Packages M1: add NGO + Multiplayer Services packages and prototype scripts (compiling) 2026-07-10 23:24:47 +01:00
ProjectSettings M1: add networked scene M1_Arena (NetworkManager + UnityTransport + Bootstrap) 2026-07-10 23:27:23 +01:00
.gitattributes Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes 2026-07-10 22:13:26 +01:00
.gitignore Rename JANKENSTEIN->JANKENBOTS; unify repo into Unity project folder + add Unity project (URP/Input System template) 2026-07-10 22:44:44 +01:00
.mcp.json.example Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes 2026-07-10 22:13:26 +01:00