251ac8acec
M1: add replicated Player capsule prefab, set as NetworkConfig.PlayerPrefab
...
Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject +
NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative
motion via input->ServerRpc->host AddForce->NetworkTransform replication.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:28:59 +01:00
4536cc3726
M1: add networked scene M1_Arena (NetworkManager + UnityTransport + Bootstrap)
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Empty host-authoritative arena: NetworkManager GameObject carries
NetworkManager, UnityTransport (wired as NetworkConfig.NetworkTransport),
and the NetworkBootstrap Relay host/join harness. Ground plane, camera,
directional light. Set as the build startup scene for two-client testing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:27:23 +01:00
d723447e31
M1: add NGO + Multiplayer Services packages and prototype scripts (compiling)
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Netcode for GameObjects 2.13.0 + Unity Multiplayer Services 2.2.4 (unified
Relay/Lobby SDK; supersedes deprecated standalone relay/lobby). Four M1
scripts, verified against live editor reflection and compiling clean:
- Net/NetworkBootstrap.cs Relay host/join-by-code harness (IMGUI)
- Net/PlayerDriver.cs replicated host-auth capsule (input->ServerRpc->host)
- Bot/TreadPart.cs v0.1 tread feel: snap-to-cruise/lock-pivot/lean
- Bot/SeatManager.cs left/right tread seat claim + leaver-safety
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 23:24:47 +01:00
04333223f4
Record working Unity MCP config (server 8067, bridge 8068) + 8080/reserved-port gotcha
2026-07-10 22:57:16 +01:00
6ae68d3671
Rename JANKENSTEIN->JANKENBOTS; unify repo into Unity project folder + add Unity project (URP/Input System template)
2026-07-10 22:44:44 +01:00
e59ce64eae
Consolidate onto F:\jankenstein; seed Unity MCP config + runbook, Unity .gitignore/.gitattributes
2026-07-10 22:13:26 +01:00
6f24fa5d26
Initial scaffold: promote JANKENSTEIN idea to project (Unity, NGO+Relay prototype plan)
2026-07-10 21:52:04 +01:00