Capsule with Rigidbody (mass 2, upright constraints) + NetworkObject + NetworkTransform + PlayerDriver; auto-spawned per client, host-authoritative motion via input->ServerRpc->host AddForce->NetworkTransform replication. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| M1_Arena.unity | ||
| M1_Arena.unity.meta | ||
| SampleScene.unity | ||
| SampleScene.unity.meta | ||