sprint A cleanup: accessibility, signals, race, debris
G: large_text scales global theme font (14→20 at 1.4×) via new GameState.get_font_scale + EventBus.settings_changed. reduce_motion gates ResumeToast fade (HintOverlay already gated). I: InspectTooltip long-press wired (500ms hold, 12px drift cancel, tap-to-clear pin). Stale Phase 19 TODO replaced with accurate doc. H: Pawn.arrived_at_destination now also emitted on EventBus.pawn_arrived_at_destination; DirtinessSystem subscribes and bumps indoor traffic dirt (BUMP_INDOOR_TRAFFIC = 0.2). Outdoor-tracked bump needs Pawn.prev_tile — flagged for Phase 20. P: CraftingProvider caches ingredient item ref on Job.ingredient_item; JobRunner._tick_pickup validates is_instance_valid + not being_carried before the tile scan, cancels cleanly if another pawn grabbed it. J: rest_provider.gd deleted. Removed @onready + register call from world.gd, ext_resource + node from world.tscn. Provider count comment updated to 9. M: DIRTY_THRESHOLD extracted — cleaning_provider and job_runner now reference DirtinessSystem.DIRT_DIRTY_THRESHOLD. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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15 changed files with 157 additions and 62 deletions
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@ -60,6 +60,12 @@ func save_dict() -> Dictionary:
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}
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## Returns a font-scale multiplier based on the accessibility_large_text setting.
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## 1.0 = normal, 1.4 = large. Multiply any hardcoded font size by this value.
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func get_font_scale() -> float:
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return 1.4 if bool(settings.get("accessibility_large_text", false)) else 1.0
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func apply_dict(d: Dictionary) -> void:
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if d.has("current_map_id"):
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current_map_id = StringName(d["current_map_id"])
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