Commit graph

4 commits

Author SHA1 Message Date
daf26ed27a Add phased implementation plan (docs/implementation.md)
21 phases from clean-slate to MVP, dependency-ordered with each
phase ending in a runnable demo state. Includes:

- Pre-implementation audit (the 75-min asset checks from memory.md)
- Phases 0–20 with checklist + acceptance criteria + spec-doc refs
- Two DECIDE points (Phase 13 big-room UX, Phase 19 onboarding)
- Out-of-scope list (procgen, biomes, butchering, surgery, etc.)
- Scope-cut levers ranked by gameplay-cost-per-week-saved
- De-risking spikes per phase
- Wired into memory.md index + session log; current Status =
  Phase 0 (gated by the 75-min audit)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 19:53:39 +01:00
c5dadedab0 Bump MVP map to 80², lock world-view camera, resolve doc rot
Resolves the rimlike docs audit. Decisions made this session:

- Map: 40² → 80² for MVP slice; architecture sized to ~120² ceiling.
  Pawn count unchanged (3 start / 6 cap) — 'split-the-difference'
  sizing rather than frontier-feel scale.
- World-view camera (locked): pinch + drag-pan + double-tap-centre.
  Storyteller alerts include 'Go there' tap. No minimap, no
  follow-cam in MVP. New ui.md section captures this.
- Storyteller cooldowns: per-event AND per-category — both gates
  must pass. Resolves design.md/architecture.md disagreement.
- MAX_STACKS_PER_THOUGHT = 5 (was named-but-unset).
- Hauling no-destination fallback: drop after 3 retry passes,
  surface a passive 'No stockpile accepts X' alert.
- Container all-neighbors-blocked: hold then drop after ~5 sim s
  to avoid deadlock.
- Auto-roof big-room UX: emits room_too_large signal when BFS hits
  the ≤8-cell cap; UI surfaces a 'split with an interior wall'
  banner. Threshold + exact wording added to memory.md TODOs.

Doc rot cleaned in design.md and architecture.md: removed the stale
'8 work categories' intermediate sections (canonical 9-list lives
later in each file). Updated architecture.md perf claims for the new
map size.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 19:45:29 +01:00
d233cef12f Wire Godot MCP Pro and tiered subagents (mirrors tavernkeep) 2026-05-10 19:26:54 +01:00
8c159812a0 Initial scaffold
Promoted from ~/claude/ideas/rimlike after a single multi-hour brainstorm
session. memory.md distilled from plan.md; companion design / architecture /
ui / art docs preserved under docs/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 19:19:19 +01:00