rimlike/scenes/pawn/pawn.tscn
megaproxy 4bb00a798b Pawn labels: shift NameLabel above the 32×32 sprite
NameLabel was at y=-18 — sat right on top of the sprite head when
the body grew from 12px disc to 32×32 character sprite. Bumped to
y=-38 so the name floats above the sprite (which spans y=-24..+8).
StateLabel at y=+10 unchanged — already just below sprite bottom.

Also drop temporary atlas-idx audit log (debug-only, hash
distribution confirmed Bram=004 / Cora=013 / Edda=001).
2026-05-16 15:33:18 +01:00

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[gd_scene load_steps=2 format=3 uid="uid://pawn_scene"]
[ext_resource type="Script" path="res://scenes/pawn/pawn.gd" id="1_pawn"]
[node name="Pawn" type="Node2D"]
script = ExtResource("1_pawn")
[node name="NameLabel" type="Label" parent="."]
position = Vector2(-20, -38)
size = Vector2(40, 12)
theme_override_font_sizes/font_size = 8
horizontal_alignment = 1
vertical_alignment = 1
text = ""
[node name="StateLabel" type="Label" parent="."]
position = Vector2(-20, 10)
size = Vector2(40, 10)
theme_override_font_sizes/font_size = 7
horizontal_alignment = 1
vertical_alignment = 1
text = ""
modulate = Color(0.8, 0.8, 0.8, 1)