rimlike/scenes/pawn
megaproxy 2afca16299 wire buff consumers, sick penalty, multi-count cremation
A: Storyteller.multiply_drops() stochastic-rounding helper drives
crop_growth, harvest_yield, chop, mine consumption sites. sleep_decay
multiplied in Pawn sleep tick.

B: Pawn._sick_speed_penalty() (0% healthy → 75% severity 3, clamped to
25% min speed). JobRunner._work_speed_mult coin-flips per-tick progress
on INTERACT/BUILD/CRAFT toils. Sleep/eat/treat unaffected.

C: CraftingProvider builds N deposit trips for ingredient2_count > 1.
JobRunner._tick_craft validates+consumes the full count from buffer.
Cremation now actually requires and consumes 5 wood.

crop._stage_accum round-trips through save/load to preserve buff-
accumulated fractional growth.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 18:17:29 +01:00
..
.gitkeep Phase 0 scaffold + asset audit findings 2026-05-10 20:09:11 +01:00
pawn.gd wire buff consumers, sick penalty, multi-count cremation 2026-05-16 18:17:29 +01:00
pawn.gd.uid Phase 2 — Pawn, pathfinder, click-to-select / click-to-move 2026-05-10 20:47:08 +01:00
pawn.tscn Pawn labels: shift NameLabel above the 32×32 sprite 2026-05-16 15:33:18 +01:00
pawn_sprite_frames.gd Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00
pawn_sprite_frames.gd.uid Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00