rimlike/scenes/pawn
megaproxy cc6d60d044 sprint cleanup: corpse_cremated signal, recipe_count, save_system
D: Workbench._last_consumed_ingredient transient field captures the
carried item before queue_free so cremation_pyre.on_craft_complete can
emit corpse_cremated with the real ref. Falls back to proximity scan.
Pawn._on_corpse_cremated null-guarded.

E: removed redundant r.ingredient_count = 0 from recipe_catalog. Field
kept on Recipe for save round-trip compat; nothing reads it functionally.

F: save_system._spawn_workbench simplified from 15 lines to 6 — let
from_dict do all field restoration. Fixed workbench.from_dict to call
_complete() instead of bare _completed=true, which was skipping light
enable + beauty register + designation clear.

Stale ingredient1/2 buffering comment in job_runner._tick_craft fixed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 18:23:22 +01:00
..
.gitkeep Phase 0 scaffold + asset audit findings 2026-05-10 20:09:11 +01:00
pawn.gd sprint cleanup: corpse_cremated signal, recipe_count, save_system 2026-05-16 18:23:22 +01:00
pawn.gd.uid Phase 2 — Pawn, pathfinder, click-to-select / click-to-move 2026-05-10 20:47:08 +01:00
pawn.tscn Pawn labels: shift NameLabel above the 32×32 sprite 2026-05-16 15:33:18 +01:00
pawn_sprite_frames.gd Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00
pawn_sprite_frames.gd.uid Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00